-#ifndef __DALI_INTEGRATION_RENDER_CONTROLLER_H__
-#define __DALI_INTEGRATION_RENDER_CONTROLLER_H__
+#ifndef DALI_INTEGRATION_RENDER_CONTROLLER_H
+#define DALI_INTEGRATION_RENDER_CONTROLLER_H
/*
- * Copyright (c) 2017 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
namespace Dali
{
-
namespace Integration
{
-
/**
* Abstract interface for an object which controls rendering.
* This will be informed when Dali has new content to render.
class RenderController
{
protected:
-
/**
* Virtual protected destructor, no deletion through this interface
*/
- virtual ~RenderController() {}
+ virtual ~RenderController() = default;
public:
-
/**
* Requests a future call to Dali::Integration::Core::Update().
* This is called when Dali has new content, typically in response to Actors/Animations being added.
* Multi-threading note: this method will be called from the main thread only.
* @param[in] forceUpdate true to update forcely.
*/
- virtual void RequestUpdate( bool forceUpdate ) = 0;
+ virtual void RequestUpdate(bool forceUpdate) = 0;
/**
* Requests a future call to Dali::Integration::Core::ProcessEvents(), when the application is idle.
* Multi-threading note: this method will be called from the main thread only.
* @param[in] forceProcess true to process events forcely.
*/
- virtual void RequestProcessEventsOnIdle( bool forceProcess ) = 0;
-
+ virtual void RequestProcessEventsOnIdle(bool forceProcess) = 0;
};
} // namespace Integration
} // namespace Dali
-#endif // __DALI_INTEGRATION_RENDER_CONTROLLER_H__
+#endif // DALI_INTEGRATION_RENDER_CONTROLLER_H