#define DALI_INTEGRATION_GL_ABSTRACTION_H
/*
- * Copyright (c) 2020 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2021 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
*
*/
-#include <stdint.h>
#include <dali/devel-api/rendering/renderer-devel.h>
+#include <stdint.h>
/*
* This file is based on gl3.h, the following licence is included for conformance.
* Returns current gles can support the blend equation
* @Return true current gles support the blend equation
*/
- virtual bool IsBlendEquationSupported( DevelBlendEquation::Type blendEquation ) = 0;
+ virtual bool IsBlendEquationSupported(DevelBlendEquation::Type blendEquation) = 0;
/**
* Returns shader prefix of shading language version.