-# Add platform abstraction headers here
-
-platform_abstraction_src_files = \
- $(platform_abstraction_src_dir)/bitmap.cpp \
- $(platform_abstraction_src_dir)/core.cpp \
- $(platform_abstraction_src_dir)/debug.cpp \
- $(platform_abstraction_src_dir)/trace.cpp \
- $(platform_abstraction_src_dir)/profiling.cpp \
- $(platform_abstraction_src_dir)/input-options.cpp \
- $(platform_abstraction_src_dir)/lockless-buffer.cpp \
- $(platform_abstraction_src_dir)/render-task-list-integ.cpp \
- $(platform_abstraction_src_dir)/scene.cpp \
- $(platform_abstraction_src_dir)/events/event.cpp \
- $(platform_abstraction_src_dir)/events/hover-event-integ.cpp \
- $(platform_abstraction_src_dir)/events/key-event-integ.cpp \
- $(platform_abstraction_src_dir)/events/wheel-event-integ.cpp \
- $(platform_abstraction_src_dir)/events/multi-point-event-integ.cpp \
- $(platform_abstraction_src_dir)/events/point.cpp \
- $(platform_abstraction_src_dir)/events/touch-event-combiner.cpp \
- $(platform_abstraction_src_dir)/events/touch-event-integ.cpp
-
-platform_abstraction_header_files = \
- $(platform_abstraction_src_dir)/core.h \
- $(platform_abstraction_src_dir)/core-enumerations.h \
- $(platform_abstraction_src_dir)/context-notifier.h \
- $(platform_abstraction_src_dir)/debug.h \
- $(platform_abstraction_src_dir)/trace.h \
- $(platform_abstraction_src_dir)/profiling.h \
- $(platform_abstraction_src_dir)/input-options.h \
- $(platform_abstraction_src_dir)/bitmap.h \
- $(platform_abstraction_src_dir)/resource-policies.h \
- $(platform_abstraction_src_dir)/resource-types.h \
- $(platform_abstraction_src_dir)/gl-abstraction.h \
- $(platform_abstraction_src_dir)/gl-defines.h \
- $(platform_abstraction_src_dir)/gl-sync-abstraction.h \
- $(platform_abstraction_src_dir)/render-controller.h \
- $(platform_abstraction_src_dir)/platform-abstraction.h \
- $(platform_abstraction_src_dir)/processor-interface.h \
- $(platform_abstraction_src_dir)/lockless-buffer.h \
- $(platform_abstraction_src_dir)/render-task-list-integ.h \
- $(platform_abstraction_src_dir)/scene.h \
- $(platform_abstraction_src_dir)/render-surface.h
-
-platform_abstraction_events_header_files = \
- $(platform_abstraction_src_dir)/events/event.h \
- $(platform_abstraction_src_dir)/events/hover-event-integ.h \
- $(platform_abstraction_src_dir)/events/key-event-integ.h \
- $(platform_abstraction_src_dir)/events/wheel-event-integ.h \
- $(platform_abstraction_src_dir)/events/multi-point-event-integ.h \
- $(platform_abstraction_src_dir)/events/point.h \
- $(platform_abstraction_src_dir)/events/touch-event-combiner.h \
- $(platform_abstraction_src_dir)/events/touch-event-integ.h
+# Set the source directory
+SET( platform_abstraction_src_dir ${ROOT_SRC_DIR}/dali/integration-api )
+
+# Add platform abstraction source files here
+SET( platform_abstraction_src_files
+ ${platform_abstraction_src_dir}/addon-manager.cpp
+ ${platform_abstraction_src_dir}/bitmap.cpp
+ ${platform_abstraction_src_dir}/core.cpp
+ ${platform_abstraction_src_dir}/debug.cpp
+ ${platform_abstraction_src_dir}/trace.cpp
+ ${platform_abstraction_src_dir}/profiling.cpp
+ ${platform_abstraction_src_dir}/input-options.cpp
+ ${platform_abstraction_src_dir}/lockless-buffer.cpp
+ ${platform_abstraction_src_dir}/render-task-list-integ.cpp
+ ${platform_abstraction_src_dir}/scene.cpp
+ ${platform_abstraction_src_dir}/events/event.cpp
+ ${platform_abstraction_src_dir}/events/hover-event-integ.cpp
+ ${platform_abstraction_src_dir}/events/key-event-integ.cpp
+ ${platform_abstraction_src_dir}/events/wheel-event-integ.cpp
+ ${platform_abstraction_src_dir}/events/multi-point-event-integ.cpp
+ ${platform_abstraction_src_dir}/events/point.cpp
+ ${platform_abstraction_src_dir}/events/touch-event-integ.cpp
+ ${platform_abstraction_src_dir}/events/touch-event-combiner.cpp
+ ${platform_abstraction_src_dir}/events/touch-integ.cpp
+)
+
+
+SET( platform_abstraction_header_files
+ ${platform_abstraction_src_dir}/addon-manager.h
+ ${platform_abstraction_src_dir}/core.h
+ ${platform_abstraction_src_dir}/core-enumerations.h
+ ${platform_abstraction_src_dir}/context-notifier.h
+ ${platform_abstraction_src_dir}/debug.h
+ ${platform_abstraction_src_dir}/trace.h
+ ${platform_abstraction_src_dir}/profiling.h
+ ${platform_abstraction_src_dir}/input-options.h
+ ${platform_abstraction_src_dir}/bitmap.h
+ ${platform_abstraction_src_dir}/resource-policies.h
+ ${platform_abstraction_src_dir}/resource-types.h
+ ${platform_abstraction_src_dir}/gl-abstraction.h
+ ${platform_abstraction_src_dir}/gl-defines.h
+ ${platform_abstraction_src_dir}/gl-context-helper-abstraction.h
+ ${platform_abstraction_src_dir}/graphics-sync-abstraction.h
+ ${platform_abstraction_src_dir}/render-controller.h
+ ${platform_abstraction_src_dir}/platform-abstraction.h
+ ${platform_abstraction_src_dir}/processor-interface.h
+ ${platform_abstraction_src_dir}/lockless-buffer.h
+ ${platform_abstraction_src_dir}/render-task-list-integ.h
+ ${platform_abstraction_src_dir}/scene.h
+)
+
+
+SET( platform_abstraction_events_header_files
+ ${platform_abstraction_src_dir}/events/event.h
+ ${platform_abstraction_src_dir}/events/hover-event-integ.h
+ ${platform_abstraction_src_dir}/events/key-event-integ.h
+ ${platform_abstraction_src_dir}/events/wheel-event-integ.h
+ ${platform_abstraction_src_dir}/events/multi-point-event-integ.h
+ ${platform_abstraction_src_dir}/events/point.h
+ ${platform_abstraction_src_dir}/events/touch-event-combiner.h
+ ${platform_abstraction_src_dir}/events/touch-event-integ.h
+ ${platform_abstraction_src_dir}/events/touch-integ.h
+)
+
+
+SET( SOURCES ${SOURCES}
+ ${platform_abstraction_src_files}
+)
+
+SET( INTEGRATION_API_HEADERS ${INTEGRATION_API_HEADERS}
+ ${platform_abstraction_header_files}
+ ${platform_abstraction_events_header_files}
+)