$(platform_abstraction_src_dir)/image-data.cpp \
$(platform_abstraction_src_dir)/debug.cpp \
$(platform_abstraction_src_dir)/profiling.cpp \
+ $(platform_abstraction_src_dir)/input-options.cpp \
$(platform_abstraction_src_dir)/shader-data.cpp \
$(platform_abstraction_src_dir)/system-overlay.cpp \
$(platform_abstraction_src_dir)/common/lockless-buffer.cpp \
$(platform_abstraction_src_dir)/glyph-set.h \
$(platform_abstraction_src_dir)/debug.h \
$(platform_abstraction_src_dir)/profiling.h \
+ $(platform_abstraction_src_dir)/input-options.h \
$(platform_abstraction_src_dir)/bitmap.h \
$(platform_abstraction_src_dir)/image-data.h \
$(platform_abstraction_src_dir)/resource-types.h \