Change RenderTaskList to behave like any other SceneGraph object
[platform/core/uifw/dali-core.git] / dali / integration-api / file.list
index 79d4f95..3534cab 100644 (file)
@@ -3,12 +3,13 @@
 platform_abstraction_src_files = \
    $(platform_abstraction_src_dir)/bitmap.cpp \
    $(platform_abstraction_src_dir)/core.cpp \
-   $(platform_abstraction_src_dir)/image-data.cpp \
    $(platform_abstraction_src_dir)/debug.cpp \
+   $(platform_abstraction_src_dir)/trace.cpp \
    $(platform_abstraction_src_dir)/profiling.cpp \
    $(platform_abstraction_src_dir)/input-options.cpp \
    $(platform_abstraction_src_dir)/system-overlay.cpp \
    $(platform_abstraction_src_dir)/lockless-buffer.cpp \
+   $(platform_abstraction_src_dir)/render-task-list-integ.cpp \
    $(platform_abstraction_src_dir)/events/event.cpp \
    $(platform_abstraction_src_dir)/events/gesture-event.cpp \
    $(platform_abstraction_src_dir)/events/hover-event-integ.cpp \
@@ -25,17 +26,15 @@ platform_abstraction_src_files = \
 
 platform_abstraction_header_files = \
    $(platform_abstraction_src_dir)/core.h \
+   $(platform_abstraction_src_dir)/core-enumerations.h \
    $(platform_abstraction_src_dir)/context-notifier.h \
    $(platform_abstraction_src_dir)/debug.h \
+   $(platform_abstraction_src_dir)/trace.h \
    $(platform_abstraction_src_dir)/profiling.h \
    $(platform_abstraction_src_dir)/input-options.h \
    $(platform_abstraction_src_dir)/bitmap.h \
    $(platform_abstraction_src_dir)/resource-policies.h \
-   $(platform_abstraction_src_dir)/image-data.h \
    $(platform_abstraction_src_dir)/resource-types.h \
-   $(platform_abstraction_src_dir)/resource-request.h \
-   $(platform_abstraction_src_dir)/resource-cache.h \
-   $(platform_abstraction_src_dir)/resource-declarations.h \
    $(platform_abstraction_src_dir)/gl-abstraction.h \
    $(platform_abstraction_src_dir)/gl-defines.h \
    $(platform_abstraction_src_dir)/gl-sync-abstraction.h \
@@ -43,7 +42,8 @@ platform_abstraction_header_files = \
    $(platform_abstraction_src_dir)/render-controller.h \
    $(platform_abstraction_src_dir)/platform-abstraction.h \
    $(platform_abstraction_src_dir)/system-overlay.h \
-   $(platform_abstraction_src_dir)/lockless-buffer.h
+   $(platform_abstraction_src_dir)/lockless-buffer.h \
+   $(platform_abstraction_src_dir)/render-task-list-integ.h
 
 platform_abstraction_events_header_files = \
    $(platform_abstraction_src_dir)/events/event.h \