/*
- * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <dali/integration-api/debug.h>
// EXTERNAL INCLUDES
-#include <stdio.h>
-#include <stdarg.h>
-#include <string.h>
+#include <cstdio>
+#include <cstdarg>
+#include <cstring>
+#include <cstdlib>
#include <sstream>
#include <iomanip>
-
-#ifndef EMSCRIPTEN
-# include <boost/thread/tss.hpp>
-#endif
+#include <ctime>
// INTERNAL INCLUDES
#include <dali/public-api/common/constants.h>
namespace Dali
{
-namespace // unnamed namespace
-{
-
-/**
- * Generic function to print out any 2-Dimensional array
- * @param[in] data pointer to the source data stored as float[rows][cols]
- * @param[in] rows number of rows in 2D array
- * @param[in] cols number of columns in 2D array
- * @param[in] precision - the precision to write the float data.
- * @param[in] indent - the indent level to use.
- * @return string - the text representation of the 2D array
- */
-std::string Array2DToString(const float *data, unsigned int rows, unsigned int cols, size_t precision, size_t indent)
-{
- std::ostringstream oss;
+#ifdef DEBUG_ENABLED
- std::ios_base::fmtflags mask = oss.flags();
- mask &= ~std::ios_base::scientific;
- mask |= std::ios_base::fixed;
+// Fake globals for gdb typedefs
+Dali::DebugPropertyValueArray gValueArray;
+Dali::DebugPropertyValueMap gValueMap;
- for(unsigned int rowIdx = 0; rowIdx < rows; rowIdx++)
- {
- oss << std::setw(indent) << std::setfill(' ') << ' ' << "[ ";
- oss << std::setfill(' ') << std::setprecision(precision) << std::right << std::setiosflags(mask);
+#endif
- for(unsigned int colIdx = 0; colIdx < cols; colIdx++)
- {
- oss << std::setw(precision + 6) << (*data++) << ' ';
- }
- oss << ']' << std::endl;
- }
+namespace // unnamed namespace
+{
- return oss.str();
-}
+const uint64_t NANOSECONDS_PER_SECOND = 1e+9;
}
namespace Log
{
-typedef LogFunction* LogFunctionPtr; ///< LogFunction pointer
-
-/**
- * This stores a pointer to a log function in thread local storage.
- * The data has to be allocated from the heap because
- * it will automatically be deleted when the thread terminates
- */
-struct ThreadLocalLogging
-{
- ThreadLocalLogging(LogFunction func)
- :function(func)
- {
- }
-
- LogFunction function;
-};
-
-#ifndef EMSCRIPTEN // single threaded
-boost::thread_specific_ptr<ThreadLocalLogging> threadLocal;
-#else
-std::auto_ptr<ThreadLocalLogging> threadLocal;
-#endif
+thread_local LogFunction gthreadLocalLogFunction = nullptr;
/* Forward declarations */
std::string FormatToString(const char *format, ...);
void LogMessage(DebugPriority priority, const char* format, ...)
{
- ThreadLocalLogging* threadLogging = threadLocal.get();
- // see if there is a log function for this thread
- if (!threadLogging)
- {
- return;
- }
- const LogFunction& logfunction = threadLogging->function;
- if (!logfunction)
+ if ( !gthreadLocalLogFunction )
{
return;
}
std::string message = ArgListToString(format, arg);
va_end(arg);
- logfunction(priority,message);
+ gthreadLocalLogFunction(priority,message);
}
void InstallLogFunction(const LogFunction& logFunction)
// TLS stores a pointer to an object.
// It needs to be allocated on the heap, because TLS will destroy it when the thread exits.
- ThreadLocalLogging* logStruct = new ThreadLocalLogging(logFunction);
-
- threadLocal.reset(logStruct);
+ gthreadLocalLogFunction = logFunction;
}
void UninstallLogFunction()
{
- threadLocal.reset();
+ gthreadLocalLogFunction = nullptr;
}
#ifdef DEBUG_ENABLED
Filter* Filter::gRender = Filter::New(Debug::Concise, false, "LOG_RENDER");
Filter* Filter::gResource = Filter::New(Debug::Concise, false, "LOG_RESOURCE");
Filter* Filter::gGLResource = Filter::New(Debug::Concise, false, "LOG_GL_RESOURCE");
-Filter* Filter::gObject = NULL;
+Filter* Filter::gObject = nullptr;
Filter* Filter::gImage = Filter::New(Debug::Concise, false, "LOG_IMAGE");
Filter* Filter::gModel = Filter::New(Debug::Concise, false, "LOG_MODEL");
-Filter* Filter::gNode = NULL;
-Filter* Filter::gElement = NULL;
+Filter* Filter::gNode = nullptr;
+Filter* Filter::gElement = nullptr;
Filter* Filter::gActor = Filter::New(Debug::Concise, false, "LOG_ACTOR");
Filter* Filter::gShader = Filter::New(Debug::Concise, false, "LOG_SHADER");
-Filter* Filter::gDynamics = Filter::New(Debug::Concise, false, "LOG_DYNAMICS");
Filter::FilterList* Filter::GetActiveFilters()
{
}
}
+void Filter::SetGlobalLogLevel( LogLevel level )
+{
+ for(FilterIter iter = GetActiveFilters()->begin(); iter != GetActiveFilters()->end(); iter++)
+ {
+ (*iter)->SetLogLevel( level );
+ }
+}
void Filter::Log(LogLevel level, const char* format, ...)
{
va_list arg;
va_start(arg, format);
- char *buffer = NULL;
- int numChars = asprintf(&buffer, "%-*c %s", mNesting, ':', format);
- if(numChars >= 0) // No error
+ if( mTraceEnabled )
{
- std::string message = ArgListToString(buffer, arg);
- LogMessage(DebugInfo, message.c_str());
- free(buffer);
+ char *buffer = nullptr;
+ int numChars = asprintf( &buffer, " %-*c %s", mNesting, ':', format );
+ if( numChars >= 0 ) // No error
+ {
+ std::string message = ArgListToString( buffer, arg );
+ LogMessage( DebugInfo, message.c_str() );
+ free( buffer );
+ }
+ }
+ else
+ {
+ std::string message = ArgListToString( format, arg );
+ LogMessage( DebugInfo, message.c_str() );
}
va_end(arg);
}
#endif // DEBUG_ENABLED
-
std::string ArgListToString(const char *format, va_list args)
{
std::string str; // empty string
return s;
}
-std::string ColorToString(const Vector4& color)
-{
- std::ostringstream oss;
- oss << "<R:" << color.r << " G:" << color.g << " B:" << color.b << " A:" << color.a << ">";
- return oss.str();
-}
-
-std::string Vector4ToString(const Vector4& v, size_t precision, size_t indent)
+void GetNanoseconds( uint64_t& timeInNanoseconds )
{
- std::ostringstream oss;
- oss << std::setw(indent+3) << std::setfill(' ') << std::setprecision(precision) << std::right;
- oss << "<X:" << std::setw(precision+4) << v.x
- << " Y:" << std::setw(precision+4) << v.y
- << " Z:" << std::setw(precision+4) << v.z
- << " W:" << std::setw(precision+4) << v.w << ">";
- return oss.str();
-}
-
-std::string Vector3ToString(const Vector3& v, size_t precision, size_t indent)
-{
- std::ostringstream oss;
- oss << std::setw(indent+3) << std::setfill(' ') << std::setprecision(precision) << std::right << std::setiosflags(std::ios_base::fixed);
- oss << "<X:" << std::setw(precision+4) << v.x
- << " Y:" << std::setw(precision+4) << v.y
- << " Z:" << std::setw(precision+4) << v.z << ">";
- return oss.str();
-}
-
-std::string QuaternionToString(const Quaternion& q, size_t precision, size_t indent)
-{
- std::ostringstream oss;
-
- Vector3 axis;
- float angle;
- q.ToAxisAngle(axis, angle);
+ timespec timeSpec;
+ clock_gettime( CLOCK_MONOTONIC, &timeSpec );
- oss << std::setw(indent+3) << std::setfill(' ') << std::setprecision(precision) << std::right;
- oss << "<A:" << std::setw(precision+4) << angle * 180.0 / Math::PI << ", " << Vector3ToString(axis, precision, 0) << ">";
-
- return oss.str();
-}
-
-std::string Matrix3ToString(const Matrix3& m, size_t precision, size_t indent)
-{
- return Array2DToString(m.AsFloat(), 3, 3, precision, indent);
-}
-
-std::string MatrixToString(const Matrix& m, size_t precision, size_t indent)
-{
- return Array2DToString(m.AsFloat(), 4, 4, precision, indent);
+ // Convert all values to uint64_t to match our return type
+ timeInNanoseconds = ( static_cast< uint64_t >( timeSpec.tv_sec ) * NANOSECONDS_PER_SECOND ) + static_cast< uint64_t >( timeSpec.tv_nsec );
}
} // namespace Log