#define DALI_INTEGRATION_CORE_H
/*
- * Copyright (c) 2021 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2022 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* whether a Notification event should be sent, regardless of whether the multi-threading is used.
* @param[in] renderToFboEnabled Whether rendering into the Frame Buffer Object is enabled.
* @param[in] isRenderingToFbo Whether this frame is being rendered into the Frame Buffer Object.
+ * @param[in] uploadOnly uploadOnly Upload the resource only without rendering.
*/
void Update(float elapsedSeconds,
uint32_t lastVSyncTimeMilliseconds,
uint32_t nextVSyncTimeMilliseconds,
UpdateStatus& status,
bool renderToFboEnabled,
- bool isRenderingToFbo);
+ bool isRenderingToFbo,
+ bool uploadOnly);
/**
* This is called before rendering any scene in the next frame. This method should be preceded
* @pre The GL context must have been created, and made current.
* @param[out] status showing whether update is required to run.
* @param[in] forceClear force the Clear on the framebuffer even if nothing is rendered.
- * @param[in] uploadOnly uploadOnly Upload the resource only without rendering.
*/
- void PreRender(RenderStatus& status, bool forceClear, bool uploadOnly);
+ void PreRender(RenderStatus& status, bool forceClear);
/**
* This is called before rendering any scene in the next frame. This method should be preceded
* followed by a call up RenderScene.
* Multi-threading note: this method should be called from a dedicated rendering thread.
* @pre The GL context must have been created, and made current.
- * @param[in] uploadOnly uploadOnly Upload the resource only without rendering.
*/
- void PostRender(bool uploadOnly);
+ void PostRender();
/**
* @brief Register a processor
*
* Note, Core does not take ownership of this processor.
* @param[in] processor The process to register
+ * @param[in] postProcessor set this processor required to be called after size negotiation. Default is false.
*/
- void RegisterProcessor(Processor& processor);
+ void RegisterProcessor(Processor& processor, bool postProcessor = false);
/**
* @brief Unregister a processor
* @param[in] processor The process to unregister
+ * @param[in] postProcessor True if the processor to be unregister is for post processor.
*/
- void UnregisterProcessor(Processor& processor);
+ void UnregisterProcessor(Processor& processor, bool postProcessor = false);
/**
* @brief Gets the Object registry.
*/
ObjectRegistry GetObjectRegistry() const;
+ /**
+ * Log core's memory pool's capacities
+ */
+ void LogMemoryPools() const;
+
private:
/**
* Private constructor; see also Core::New()