-//
-// Copyright (c) 2014 Samsung Electronics Co., Ltd.
-//
-// Licensed under the Flora License, Version 1.0 (the License);
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://floralicense.org/license/
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an AS IS BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
+/*
+ * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
// CLASS HEADER
#include <dali/integration-api/core.h>
-// EXTERNAL INCLUDES
-#include <iostream>
-#include <stdarg.h>
-
// INTERNAL INCLUDES
#include <dali/public-api/common/dali-common.h>
#include <dali/integration-api/events/event.h>
namespace Integration
{
-namespace KeepUpdating
-{
-
-const unsigned int NOT_REQUESTED = 0x00; ///< Zero means that no further updates are required
-
-// Bit-field values
-const unsigned int STAGE_KEEP_RENDERING = 0x01; ///< Stage::KeepRendering() is being used
-const unsigned int INCOMING_MESSAGES = 0x02; ///< Event-thread is sending messages to update-thread
-const unsigned int ANIMATIONS_RUNNING = 0x04; ///< Animations are ongoing
-const unsigned int DYNAMICS_CHANGED = 0x08; ///< A dynamics simulation is running
-const unsigned int LOADING_RESOURCES = 0x10; ///< Resources are being loaded
-const unsigned int NOTIFICATIONS_PENDING = 0x20; ///< Notifications are pending for the event-thread
-const unsigned int MONITORING_PERFORMANCE = 0x40; ///< The --enable-performance-monitor option is being used
-const unsigned int RENDER_TASK_SYNC = 0x80; ///< The refresh once render task is waiting for render sync
-
-} // namespace KeepUpdating
-
Core* Core::New(RenderController& renderController, PlatformAbstraction& platformAbstraction,
- GlAbstraction& glAbstraction, GlSyncAbstraction& glSyncAbstraction, GestureManager& gestureManager)
+ GlAbstraction& glAbstraction, GlSyncAbstraction& glSyncAbstraction, GestureManager& gestureManager, ResourcePolicy::DataRetention policy )
{
Core* instance = new Core;
- instance->mImpl = new Internal::Core( renderController, platformAbstraction, glAbstraction, glSyncAbstraction, gestureManager );
+ instance->mImpl = new Internal::Core( renderController, platformAbstraction, glAbstraction, glSyncAbstraction, gestureManager, policy );
return instance;
}
delete mImpl;
}
+ContextNotifierInterface* Core::GetContextNotifier()
+{
+ return mImpl->GetContextNotifier();
+}
+
void Core::ContextCreated()
{
mImpl->ContextCreated();
}
-void Core::ContextToBeDestroyed()
+void Core::ContextDestroyed()
{
- mImpl->ContextToBeDestroyed();
+ mImpl->ContextDestroyed();
+}
+
+void Core::RecoverFromContextLoss()
+{
+ mImpl->RecoverFromContextLoss();
}
void Core::SurfaceResized(unsigned int width, unsigned int height)
mImpl->SetDpi(dpiHorizontal, dpiVertical);
}
-void Core::SetMinimumFrameTimeInterval(unsigned int interval)
-{
- mImpl->SetMinimumFrameTimeInterval(interval);
-}
-
void Core::Suspend()
{
mImpl->Suspend();
mImpl->Resume();
}
-void Core::SendEvent(const Event& event)
+void Core::SceneCreated()
{
- mImpl->QueueEvent(event);
- mImpl->ProcessEvents();
+ mImpl->SceneCreated();
}
void Core::QueueEvent(const Event& event)
mImpl->ProcessEvents();
}
-void Core::UpdateTouchData(const TouchData& touch)
-{
- mImpl->UpdateTouchData(touch);
-}
-
unsigned int Core::GetMaximumUpdateCount() const
{
return mImpl->GetMaximumUpdateCount();
}
-void Core::Update( UpdateStatus& status )
+void Core::Update( float elapsedSeconds, unsigned int lastVSyncTimeMilliseconds, unsigned int nextVSyncTimeMilliseconds, UpdateStatus& status )
{
- mImpl->Update( status );
+ mImpl->Update( elapsedSeconds, lastVSyncTimeMilliseconds, nextVSyncTimeMilliseconds, status );
}
void Core::Render( RenderStatus& status )
mImpl->Render( status );
}
-void Core::Sleep()
+SystemOverlay& Core::GetSystemOverlay()
{
- mImpl->Sleep();
+ return mImpl->GetSystemOverlay();
}
-void Core::WakeUp()
+void Core::SetViewMode( ViewMode viewMode )
{
- mImpl->WakeUp();
+ mImpl->SetViewMode( viewMode );
}
-void Core::VSync( unsigned int frameNumber, unsigned int seconds, unsigned int microseconds )
+ViewMode Core::GetViewMode() const
{
- mImpl->VSync( frameNumber, seconds, microseconds );
+ return mImpl->GetViewMode();
}
-SystemOverlay& Core::GetSystemOverlay()
+void Core::SetStereoBase( float stereoBase )
{
- return mImpl->GetSystemOverlay();
+ mImpl->SetStereoBase( stereoBase );
+}
+
+float Core::GetStereoBase() const
+{
+ return mImpl->GetStereoBase();
}
Core::Core()