mImpl->Update( elapsedSeconds, lastVSyncTimeMilliseconds, nextVSyncTimeMilliseconds, status, renderToFboEnabled, isRenderingToFbo );
}
-void Core::Render( RenderStatus& status, bool forceClear )
+void Core::Render( RenderStatus& status, bool forceClear, bool uploadOnly )
{
- mImpl->Render( status, forceClear );
+ mImpl->Render( status, forceClear, uploadOnly );
}
void Core::RegisterProcessor( Processor& processor )