class Adaptor;
class Actor;
class Layer;
-class WheelEvent;
struct TouchPoint;
+struct WheelEvent;
struct KeyEvent;
namespace Integration
void SetSurface( Dali::RenderSurfaceInterface* surface );
/**
- * @brief Called when the surface is resized.
- * @param[in] forceUpdate The flag to update force
+ * @brief Called when the surface set is resized.
*/
- void SurfaceResized( bool forceUpdate );
+ void SurfaceResized();
/**
* @brief Get the render surface