class Adaptor;
class Actor;
class Layer;
+class WheelEvent;
struct TouchPoint;
-struct WheelEvent;
-struct KeyEvent;
+class KeyEvent;
namespace Integration
{
Dali::Integration::SceneHolder::KeyEventGeneratedSignalType& KeyEventGeneratedSignal() { return mScene.KeyEventGeneratedSignal(); }
/**
- * @copydoc Dali::Integration::SceneHolder::TouchSignal()
+ * @copydoc Dali::Integration::SceneHolder::TouchedSignal()
*/
- Dali::Integration::SceneHolder::TouchSignalType& TouchSignal() { return mScene.TouchSignal(); }
+ Dali::Integration::SceneHolder::TouchEventSignalType& TouchedSignal() { return mScene.TouchedSignal(); }
/**
* @copydoc Dali::Integration::SceneHolder::WheelEventSignal()