Updated all code to new format
[platform/core/uifw/dali-adaptor.git] / dali / integration-api / adaptor-framework / scene-holder-impl.cpp
index 073372c..ec4be19 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2020 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2021 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -27,7 +27,6 @@
 #include <dali/public-api/actors/actor.h>
 #include <dali/public-api/actors/layer.h>
 #include <dali/public-api/common/dali-common.h>
-#include <sys/time.h>
 
 // INTERNAL INCLUDES
 #include <dali/internal/adaptor/common/adaptor-impl.h>
@@ -206,7 +205,8 @@ void SceneHolder::SetAdaptor(Dali::Adaptor& adaptor)
 
   // Create the scene
   PositionSize surfacePositionSize = mSurface->GetPositionSize();
-  mScene                           = Dali::Integration::Scene::New(Size(static_cast<float>(surfacePositionSize.width), static_cast<float>(surfacePositionSize.height)));
+  int          orientation         = mSurface->GetOrientation();
+  mScene                           = Dali::Integration::Scene::New(Size(static_cast<float>(surfacePositionSize.width), static_cast<float>(surfacePositionSize.height)), orientation);
 
   Internal::Adaptor::Adaptor& adaptorImpl = Internal::Adaptor::Adaptor::GetImplementation(adaptor);
   mAdaptor                                = &adaptorImpl;
@@ -236,6 +236,11 @@ void SceneHolder::Resume()
   OnResume();
 }
 
+void SceneHolder::SurfaceRotated(float width, float height, int orientation)
+{
+  mScene.SurfaceRotated(width, height, orientation);
+}
+
 void SceneHolder::FeedTouchPoint(Dali::Integration::Point& point, int timeStamp)
 {
   if(timeStamp < 1)
@@ -306,14 +311,14 @@ void SceneHolder::AddFrameRenderedCallback(std::unique_ptr<CallbackBase> callbac
 {
   mScene.AddFrameRenderedCallback(std::move(callback), frameId);
 
-  DALI_LOG_INFO(gSceneHolderLogFilter, Debug::General, "SceneHolder::AddFrameRenderedCallback:: Added [%d]\n", frameId);
+  DALI_LOG_RELEASE_INFO("SceneHolder::AddFrameRenderedCallback:: Added [%d]\n", frameId);
 }
 
 void SceneHolder::AddFramePresentedCallback(std::unique_ptr<CallbackBase> callback, int32_t frameId)
 {
   mScene.AddFramePresentedCallback(std::move(callback), frameId);
 
-  DALI_LOG_INFO(gSceneHolderLogFilter, Debug::General, "SceneHolder::AddFramePresentedCallback:: Added [%d]\n", frameId);
+  DALI_LOG_RELEASE_INFO("SceneHolder::AddFramePresentedCallback:: Added [%d]\n", frameId);
 }
 
 Dali::Integration::SceneHolder SceneHolder::Get(Dali::Actor actor)