// Create the scene
PositionSize surfacePositionSize = mSurface->GetPositionSize();
- int orientation = mSurface->GetOrientation();
- mScene = Dali::Integration::Scene::New( Size(static_cast<float>( surfacePositionSize.width ), static_cast<float>( surfacePositionSize.height )), orientation );
+ mScene = Dali::Integration::Scene::New( Size(static_cast<float>( surfacePositionSize.width ), static_cast<float>( surfacePositionSize.height )) );
Internal::Adaptor::Adaptor& adaptorImpl = Internal::Adaptor::Adaptor::GetImplementation( adaptor );
mAdaptor = &adaptorImpl;