/*
- * Copyright (c) 2020 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2021 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
mSurface->SetAdaptor(*mAdaptor);
mSurface->SetScene(mScene);
+ // Recreate the render target
+ CreateRenderTarget();
+
OnSurfaceSet(surface);
}
mScene.SurfaceResized(static_cast<float>(surfacePositionSize.width), static_cast<float>(surfacePositionSize.height));
mSurface->SetFullSwapNextFrame();
+
+ // Recreate the render target
+ CreateRenderTarget();
}
Dali::RenderSurfaceInterface* SceneHolder::GetSurface() const
// Create the scene
PositionSize surfacePositionSize = mSurface->GetPositionSize();
- mScene = Dali::Integration::Scene::New(Size(static_cast<float>(surfacePositionSize.width), static_cast<float>(surfacePositionSize.height)));
+ int orientation = mSurface->GetOrientation();
+ mScene = Dali::Integration::Scene::New(Size(static_cast<float>(surfacePositionSize.width), static_cast<float>(surfacePositionSize.height)), orientation);
Internal::Adaptor::Adaptor& adaptorImpl = Internal::Adaptor::Adaptor::GetImplementation(adaptor);
mAdaptor = &adaptorImpl;
mSurface->SetAdaptor(*mAdaptor);
mSurface->SetScene(mScene);
+ // Create the render target
+ CreateRenderTarget();
+
OnAdaptorSet(adaptor);
}
+void SceneHolder::CreateRenderTarget()
+{
+ Graphics::RenderTargetCreateInfo rtInfo{};
+ rtInfo
+ .SetSurface(mSurface.get())
+ .SetExtent({static_cast<uint32_t>(mSurface->GetPositionSize().width), static_cast<uint32_t>(mSurface->GetPositionSize().height)})
+ .SetPreTransform(0 | Graphics::RenderTargetTransformFlagBits::TRANSFORM_IDENTITY_BIT);
+ mRenderTarget = mAdaptor->GetGraphicsInterface().GetController().CreateRenderTarget(rtInfo, std::move(mRenderTarget));
+
+ mScene.SetSurfaceRenderTarget(mRenderTarget.get());
+}
+
void SceneHolder::Pause()
{
Reset();
OnResume();
}
+void SceneHolder::SurfaceRotated(float width, float height, int orientation)
+{
+ mScene.SurfaceRotated(width, height, orientation);
+}
+
+void SceneHolder::SetRotationCompletedAcknowledgement()
+{
+ mScene.SetRotationCompletedAcknowledgement();
+}
+
void SceneHolder::FeedTouchPoint(Dali::Integration::Point& point, int timeStamp)
{
if(timeStamp < 1)