mId( mSceneHolderCounter++ ),
mSurface( nullptr ),
mAdaptor( nullptr ),
+ mIsBeingDeleted( false ),
mAdaptorStarted( false ),
mVisible( true )
{
mScene.SurfaceReplaced();
- SurfaceResized( false );
+ SurfaceResized();
unsigned int dpiHorizontal, dpiVertical;
dpiHorizontal = dpiVertical = 0;
OnSurfaceSet( surface );
}
-void SceneHolder::SurfaceResized( bool forceUpdate )
+void SceneHolder::SurfaceResized()
{
PositionSize surfacePositionSize = mSurface->GetPositionSize();
- int orientation = mSurface->GetOrientation();
- mScene.SurfaceResized( static_cast<float>( surfacePositionSize.width ), static_cast<float>( surfacePositionSize.height ), orientation, forceUpdate );
+ mScene.SurfaceResized( static_cast<float>( surfacePositionSize.width ), static_cast<float>( surfacePositionSize.height ) );
}
Dali::RenderSurfaceInterface* SceneHolder::GetSurface() const