#include <dali/public-api/object/any.h>
#include <dali/public-api/object/weak-handle.h>
#include <dali/integration-api/scene.h>
+#include <dali/public-api/math/uint-16-pair.h>
namespace Dali
{
/**
* @brief The position and size of the render surface.
*/
-typedef Dali::Rect<int> PositionSize;
+using PositionSize = Dali::Rect<int>;
+using SurfaceSize = Uint16Pair;
/**
* @brief Interface for a render surface onto which Dali draws.
virtual void GetDpi( unsigned int& dpiHorizontal, unsigned int& dpiVertical ) = 0;
/**
- * @brief Return the orientation of the surface.
- * @return The orientation
- */
- virtual int GetOrientation() const = 0;
-
- /**
* @brief InitializeGraphics the platform specific graphics surface interfaces
*/
virtual void InitializeGraphics() = 0;