#include <dali/public-api/signals/dali-signal.h>
#include <dali/public-api/math/uint-16-pair.h>
#include <dali/public-api/math/rect.h>
-#include <dali/public-api/events/touch-event.h>
#include <dali/public-api/object/any.h>
+#include <dali/devel-api/events/touch-point.h>
#include <dali/integration-api/processor-interface.h>
// INTERNAL INCLUDES
* @brief Adds a new Window instance to the Adaptor
*
* @param[in] childWindow The child window instance
- * @param[in] childWindowName The child window title/name
- * @param[in] childWindowClassName The class name that the child window belongs to
- * @param[in] childWindowMode The mode of the child window
- */
- bool AddWindow( Dali::Integration::SceneHolder childWindow,
- const std::string& childWindowName,
- const std::string& childWindowClassName,
- bool childWindowMode );
+ */
+ bool AddWindow( Dali::Integration::SceneHolder childWindow );
/**
* @brief Removes a previously added @p callback.