* @param buffer
* @param offset
*/
- void BindVertexBuffer(uint32_t binding, Dali::Graphics::Vulkan::Handle<Buffer> buffer, vk::DeviceSize offset );
+ void BindVertexBuffer(uint32_t binding, const Dali::Graphics::Vulkan::Handle<Buffer>& buffer, vk::DeviceSize offset );
/**
* Binds graphics pipeline