BLENDING_DEST_FACTOR_ALPHA, ///< name "destinationBlendFactorAlpha", type INTEGER
BLENDING_COLOR, ///< name "blendingColor", type VECTOR4
BLEND_PRE_MULTIPLIED_ALPHA, ///< name "blendPreMultipledAlpha", type BOOLEAN
- INDEXED_DRAW_FIRST_ELEMENT, ///< name "indexedDrawFirstElement", type INTEGER
- INDEXED_DRAW_ELEMENTS_COUNT ///< name "indexedDrawElementsCount", type INTEGER
+ INDEX_RANGE_FIRST, ///< name "indexRangeFirst", type INTEGER
+ INDEX_RANGE_COUNT ///< name "indexRangeCount", type INTEGER
};
};
* @param [in] firstElement first element to draw
* @param [in] elementsCount number of elements to draw
*/
- inline void SetIndicesRange( int firstElement, int elementsCount )
+ inline void SetIndexRange( int firstElement, int elementsCount )
{
- SetProperty( Property::INDEXED_DRAW_FIRST_ELEMENT, firstElement );
- SetProperty( Property::INDEXED_DRAW_ELEMENTS_COUNT, elementsCount );
+ SetProperty( Property::INDEX_RANGE_FIRST, firstElement );
+ SetProperty( Property::INDEX_RANGE_COUNT, elementsCount );
}
/**