Remove RenderableActor
[platform/core/uifw/dali-core.git] / dali / devel-api / file.list
index 372a31c..bae25e7 100644 (file)
@@ -1,35 +1,23 @@
 # Add devel source files here for DALi internal developer files used by Adaptor & Toolkit
 
 devel_api_src_files = \
-  $(devel_api_src_dir)/actors/mesh-actor.cpp \
   $(devel_api_src_dir)/animation/path-constrainer.cpp \
   $(devel_api_src_dir)/common/hash.cpp \
   $(devel_api_src_dir)/common/mutex.cpp \
-  $(devel_api_src_dir)/dynamics/dynamics-body.cpp \
-  $(devel_api_src_dir)/dynamics/dynamics-body-config.cpp \
-  $(devel_api_src_dir)/dynamics/dynamics-collision.cpp \
-  $(devel_api_src_dir)/dynamics/dynamics-joint.cpp \
-  $(devel_api_src_dir)/dynamics/dynamics-shape.cpp \
-  $(devel_api_src_dir)/dynamics/dynamics-world.cpp \
-  $(devel_api_src_dir)/dynamics/dynamics-world-config.cpp \
   $(devel_api_src_dir)/events/hit-test-algorithm.cpp \
-  $(devel_api_src_dir)/geometry/animatable-mesh.cpp \
-  $(devel_api_src_dir)/geometry/animatable-vertex.cpp \
-  $(devel_api_src_dir)/geometry/cloth.cpp \
-  $(devel_api_src_dir)/geometry/mesh-data.cpp \
-  $(devel_api_src_dir)/geometry/mesh-factory.cpp \
-  $(devel_api_src_dir)/geometry/mesh.cpp \
   $(devel_api_src_dir)/images/atlas.cpp \
   $(devel_api_src_dir)/images/distance-field.cpp \
-  $(devel_api_src_dir)/modeling/bone.cpp \
-  $(devel_api_src_dir)/modeling/material.cpp \
+  $(devel_api_src_dir)/object/property-buffer.cpp \
+  $(devel_api_src_dir)/rendering/cull-face.cpp \
+  $(devel_api_src_dir)/rendering/geometry.cpp \
+  $(devel_api_src_dir)/rendering/material.cpp \
+  $(devel_api_src_dir)/rendering/renderer.cpp \
+  $(devel_api_src_dir)/rendering/sampler.cpp \
+  $(devel_api_src_dir)/rendering/shader.cpp \
   $(devel_api_src_dir)/scripting/scripting.cpp
 
 # Add devel header files here DALi internal developer files used by Adaptor & Toolkit
 
-devel_api_core_actors_header_files =  \
-  $(devel_api_src_dir)/actors/mesh-actor.h
-
 devel_api_core_animation_header_files = \
   $(devel_api_src_dir)/animation/path-constrainer.h
 
@@ -40,43 +28,25 @@ devel_api_core_common_header_files = \
   $(devel_api_src_dir)/common/ref-counted-dali-vector.h \
     $(devel_api_src_dir)/common/set-wrapper.h
 
-devel_api_core_dynamics_header_files = \
-  $(devel_api_src_dir)/dynamics/dynamics.h \
-  $(devel_api_src_dir)/dynamics/dynamics-body.h \
-  $(devel_api_src_dir)/dynamics/dynamics-body-config.h \
-  $(devel_api_src_dir)/dynamics/dynamics-collision.h \
-  $(devel_api_src_dir)/dynamics/dynamics-joint.h \
-  $(devel_api_src_dir)/dynamics/dynamics-shape.h \
-  $(devel_api_src_dir)/dynamics/dynamics-world.h \
-  $(devel_api_src_dir)/dynamics/dynamics-world-config.h
-
-
 devel_api_core_events_header_files = \
   $(devel_api_src_dir)/events/hit-test-algorithm.h
 
-
-devel_api_core_geometry_header_files = \
-  $(devel_api_src_dir)/geometry/animatable-mesh.h \
-  $(devel_api_src_dir)/geometry/animatable-vertex.h \
-  $(devel_api_src_dir)/geometry/cloth.h \
-  $(devel_api_src_dir)/geometry/mesh.h \
-  $(devel_api_src_dir)/geometry/mesh-data.h \
-  $(devel_api_src_dir)/geometry/mesh-factory.h
-
-
 devel_api_core_images_header_files = \
   $(devel_api_src_dir)/images/atlas.h \
-  $(devel_api_src_dir)/images/distance-field.h \
-  $(devel_api_src_dir)/images/image-operations.h \
-  $(devel_api_src_dir)/images/native-image-interface.h
-
-devel_api_core_modeling_header_files =  \
-  $(devel_api_src_dir)/modeling/bone.h \
-  $(devel_api_src_dir)/modeling/material.h
+  $(devel_api_src_dir)/images/distance-field.h
 
 devel_api_core_object_header_files = \
+  $(devel_api_src_dir)/object/property-buffer.h \
   $(devel_api_src_dir)/object/type-registry-helper.h
 
+devel_api_core_rendering_header_files = \
+  $(devel_api_src_dir)/rendering/cull-face.h \
+  $(devel_api_src_dir)/rendering/geometry.h \
+  $(devel_api_src_dir)/rendering/material.h \
+  $(devel_api_src_dir)/rendering/renderer.h \
+  $(devel_api_src_dir)/rendering/sampler.h \
+  $(devel_api_src_dir)/rendering/shader.h
+
 devel_api_core_scripting_header_files = \
   $(devel_api_src_dir)/scripting/scripting.h