Remove RenderableActor
[platform/core/uifw/dali-core.git] / dali / devel-api / file.list
index 3023e00..bae25e7 100644 (file)
@@ -4,17 +4,16 @@ devel_api_src_files = \
   $(devel_api_src_dir)/animation/path-constrainer.cpp \
   $(devel_api_src_dir)/common/hash.cpp \
   $(devel_api_src_dir)/common/mutex.cpp \
-  $(devel_api_src_dir)/dynamics/dynamics-body.cpp \
-  $(devel_api_src_dir)/dynamics/dynamics-body-config.cpp \
-  $(devel_api_src_dir)/dynamics/dynamics-collision.cpp \
-  $(devel_api_src_dir)/dynamics/dynamics-joint.cpp \
-  $(devel_api_src_dir)/dynamics/dynamics-shape.cpp \
-  $(devel_api_src_dir)/dynamics/dynamics-world.cpp \
-  $(devel_api_src_dir)/dynamics/dynamics-world-config.cpp \
   $(devel_api_src_dir)/events/hit-test-algorithm.cpp \
-  $(devel_api_src_dir)/geometry/cloth.cpp \
   $(devel_api_src_dir)/images/atlas.cpp \
   $(devel_api_src_dir)/images/distance-field.cpp \
+  $(devel_api_src_dir)/object/property-buffer.cpp \
+  $(devel_api_src_dir)/rendering/cull-face.cpp \
+  $(devel_api_src_dir)/rendering/geometry.cpp \
+  $(devel_api_src_dir)/rendering/material.cpp \
+  $(devel_api_src_dir)/rendering/renderer.cpp \
+  $(devel_api_src_dir)/rendering/sampler.cpp \
+  $(devel_api_src_dir)/rendering/shader.cpp \
   $(devel_api_src_dir)/scripting/scripting.cpp
 
 # Add devel header files here DALi internal developer files used by Adaptor & Toolkit
@@ -27,37 +26,27 @@ devel_api_core_common_header_files = \
   $(devel_api_src_dir)/common/map-wrapper.h \
   $(devel_api_src_dir)/common/mutex.h \
   $(devel_api_src_dir)/common/ref-counted-dali-vector.h \
-  $(devel_api_src_dir)/common/scoped-pointer.h \
-  $(devel_api_src_dir)/common/set-wrapper.h
-
-devel_api_core_dynamics_header_files = \
-  $(devel_api_src_dir)/dynamics/dynamics.h \
-  $(devel_api_src_dir)/dynamics/dynamics-body.h \
-  $(devel_api_src_dir)/dynamics/dynamics-body-config.h \
-  $(devel_api_src_dir)/dynamics/dynamics-collision.h \
-  $(devel_api_src_dir)/dynamics/dynamics-joint.h \
-  $(devel_api_src_dir)/dynamics/dynamics-shape.h \
-  $(devel_api_src_dir)/dynamics/dynamics-world.h \
-  $(devel_api_src_dir)/dynamics/dynamics-world-config.h
-
+    $(devel_api_src_dir)/common/set-wrapper.h
 
 devel_api_core_events_header_files = \
   $(devel_api_src_dir)/events/hit-test-algorithm.h
 
-
-devel_api_core_geometry_header_files = \
-  $(devel_api_src_dir)/geometry/cloth.h
-
-
 devel_api_core_images_header_files = \
   $(devel_api_src_dir)/images/atlas.h \
-  $(devel_api_src_dir)/images/distance-field.h \
-  $(devel_api_src_dir)/images/image-operations.h \
-  $(devel_api_src_dir)/images/native-image-interface.h
+  $(devel_api_src_dir)/images/distance-field.h
 
 devel_api_core_object_header_files = \
+  $(devel_api_src_dir)/object/property-buffer.h \
   $(devel_api_src_dir)/object/type-registry-helper.h
 
+devel_api_core_rendering_header_files = \
+  $(devel_api_src_dir)/rendering/cull-face.h \
+  $(devel_api_src_dir)/rendering/geometry.h \
+  $(devel_api_src_dir)/rendering/material.h \
+  $(devel_api_src_dir)/rendering/renderer.h \
+  $(devel_api_src_dir)/rendering/sampler.h \
+  $(devel_api_src_dir)/rendering/shader.h
+
 devel_api_core_scripting_header_files = \
   $(devel_api_src_dir)/scripting/scripting.h