-# Add devel source files here for DALi internal developer files used by Adaptor & Toolkit
-
+# Add devel source files here for DALi internal developer files used by Adaptor & Toolkit
devel_api_src_files = \
$(devel_api_src_dir)/animation/animation-data.cpp \
$(devel_api_src_dir)/animation/path-constrainer.cpp \
$(devel_api_src_dir)/common/hash.cpp \
- $(devel_api_src_dir)/common/mutex.cpp \
$(devel_api_src_dir)/events/hit-test-algorithm.cpp \
$(devel_api_src_dir)/images/atlas.cpp \
$(devel_api_src_dir)/images/distance-field.cpp \
- $(devel_api_src_dir)/object/property-buffer.cpp \
+ $(devel_api_src_dir)/images/texture-set-image.cpp \
+ $(devel_api_src_dir)/images/nine-patch-image.cpp \
$(devel_api_src_dir)/object/weak-handle.cpp \
- $(devel_api_src_dir)/rendering/cull-face.cpp \
- $(devel_api_src_dir)/rendering/geometry.cpp \
- $(devel_api_src_dir)/rendering/material.cpp \
- $(devel_api_src_dir)/rendering/renderer.cpp \
- $(devel_api_src_dir)/rendering/sampler.cpp \
- $(devel_api_src_dir)/rendering/shader.cpp \
$(devel_api_src_dir)/scripting/scripting.cpp \
- $(devel_api_src_dir)/signals/signal-delegate.cpp
+ $(devel_api_src_dir)/signals/signal-delegate.cpp \
+ $(devel_api_src_dir)/threading/conditional-wait.cpp \
+ $(devel_api_src_dir)/threading/mutex.cpp \
+ $(devel_api_src_dir)/threading/thread.cpp \
+ $(devel_api_src_dir)/shader-effects/shader-effect.cpp
# Add devel header files here DALi internal developer files used by Adaptor & Toolkit
devel_api_core_common_header_files = \
$(devel_api_src_dir)/common/hash.h \
$(devel_api_src_dir)/common/map-wrapper.h \
- $(devel_api_src_dir)/common/mutex.h \
+ $(devel_api_src_dir)/common/owner-container.h \
$(devel_api_src_dir)/common/ref-counted-dali-vector.h \
- $(devel_api_src_dir)/common/set-wrapper.h
+ $(devel_api_src_dir)/common/set-wrapper.h
devel_api_core_events_header_files = \
$(devel_api_src_dir)/events/hit-test-algorithm.h
devel_api_core_images_header_files = \
$(devel_api_src_dir)/images/atlas.h \
- $(devel_api_src_dir)/images/distance-field.h
+ $(devel_api_src_dir)/images/distance-field.h \
+ $(devel_api_src_dir)/images/native-image-interface-extension.h \
+ $(devel_api_src_dir)/images/texture-set-image.h \
+ $(devel_api_src_dir)/images/nine-patch-image.h
devel_api_core_object_header_files = \
- $(devel_api_src_dir)/object/property-buffer.h \
- $(devel_api_src_dir)/object/type-registry-helper.h \
$(devel_api_src_dir)/object/weak-handle.h
-devel_api_core_rendering_header_files = \
- $(devel_api_src_dir)/rendering/cull-face.h \
- $(devel_api_src_dir)/rendering/geometry.h \
- $(devel_api_src_dir)/rendering/material.h \
- $(devel_api_src_dir)/rendering/renderer.h \
- $(devel_api_src_dir)/rendering/sampler.h \
- $(devel_api_src_dir)/rendering/shader.h
-
devel_api_core_signals_header_files = \
$(devel_api_src_dir)/signals/signal-delegate.h
devel_api_core_scripting_header_files = \
+ $(devel_api_src_dir)/scripting/enum-helper.h \
$(devel_api_src_dir)/scripting/scripting.h
+devel_api_core_threading_header_files = \
+ $(devel_api_src_dir)/threading/conditional-wait.h \
+ $(devel_api_src_dir)/threading/mutex.h \
+ $(devel_api_src_dir)/threading/thread.h
+devel_api_core_shader_effects_header_files = \
+ $(devel_api_src_dir)/shader-effects/shader-effect.h