typedef Signal< void (const KeyEvent&) > KeyEventSignalType; ///< Key event signal type
-typedef Signal< bool (const KeyEvent&) > KeyEventGeneratedSignalType; ///< Key event generated signal type
-
typedef Signal< void (const TouchData&) > TouchSignalType; ///< Touch signal type
typedef Signal< void (const WheelEvent&) > WheelEventSignalType; ///< Touched signal type
DALI_ADAPTOR_API KeyEventSignalType& KeyEventSignal( Window window );
/**
- * @brief This signal is emitted when key event is received.
- *
- * A callback of the following type may be connected:
- * @code
- * bool YourCallbackName(const KeyEvent& event);
- * @endcode
- * @param[in] window The window instance
- * @return The signal to connect to
- */
-DALI_ADAPTOR_API KeyEventGeneratedSignalType& KeyEventGeneratedSignal( Window window );
-
-/**
* @brief This signal is emitted when the screen is touched and when the touch ends
* (i.e. the down & up touch events only).
*
* @brief Sets parent window of the window.
*
* After setting that, these windows do together when raise-up, lower and iconified/deiconified.
+ * Initially, the window is located on top of the parent. The window can go below parent by calling Lower().
+ * If parent's window stack is changed by calling Raise() or Lower(), child windows are located on top of the parent again.
*
* @param[in] window The window instance
* @param[in] parent The parent window instance