if (isAdaptorAvailable)
{
Dali::Adaptor& adaptor = Internal::Adaptor::Adaptor::Get();
- Internal::Adaptor::Adaptor::GetImplementation(adaptor).AddWindow(sceneHolder, name, className, isTransparent);
+ Internal::Adaptor::Adaptor::GetImplementation(adaptor).AddWindow(sceneHolder);
}
newWindow = Window(window);
}
return GetImplementation( window ).GetNativeId();
}
-void SetDamagedAreas(Window window, std::vector<Dali::Rect<int>>& areas)
-{
- GetImplementation(window).SetDamagedAreas(areas);
-}
-
void AddFrameRenderedCallback( Window window, std::unique_ptr< CallbackBase > callback, int32_t frameId )
{
GetImplementation( window ).AddFrameRenderedCallback( std::move( callback ), frameId );