{
return Window( dynamic_cast<Dali::Internal::Adaptor::Window*>( handle.GetObjectPtr()) );
}
+
+Dali::Window::WindowOrientation GetCurrentOrientation( Window window )
+{
+ return GetImplementation( window ).GetCurrentOrientation();
+}
+
+void SetAvailableOrientations( Window window, const Dali::Vector<Dali::Window::WindowOrientation>& orientations )
+{
+ GetImplementation( window ).SetAvailableOrientations( orientations );
+}
+
} // namespace DevelWindow
} // namespace Dali