GetImplementation(window).SetParent(parent);
}
+void SetParent(Window window, Window parent, bool belowParent)
+{
+ GetImplementation(window).SetParent(parent, belowParent);
+}
+
void Unparent(Window window)
{
GetImplementation(window).Unparent();
GetImplementation(window).EnableFloatingMode(enable);
}
+void IncludeInputRegion(Window window, const Rect<int>& inputRegion)
+{
+ GetImplementation(window).IncludeInputRegion(inputRegion);
+}
+
+void ExcludeInputRegion(Window window, const Rect<int>& inputRegion)
+{
+ GetImplementation(window).ExcludeInputRegion(inputRegion);
+}
+
+void SetNeedsRotationCompletedAcknowledgement(Window window, bool needAcknowledgement)
+{
+ GetImplementation(window).SetNeedsRotationCompletedAcknowledgement(needAcknowledgement);
+}
+
+void SendRotationCompletedAcknowledgement(Window window)
+{
+ GetImplementation(window).SendRotationCompletedAcknowledgement();
+}
+
} // namespace DevelWindow
} // namespace Dali