/**
* @brief Show the virtual keyboard.
*/
-DALI_IMPORT_API void Show();
+DALI_ADAPTOR_API void Show();
/**
* @brief Hide the virtual keyboard.
*/
-DALI_IMPORT_API void Hide();
+DALI_ADAPTOR_API void Hide();
/**
* @brief Returns whether the virtual keyboard is visible or not.
* @return true if visible, false otherwise.
*/
-DALI_IMPORT_API bool IsVisible();
+DALI_ADAPTOR_API bool IsVisible();
/**
* @brief Set one or more of the Input Method Settings
* @param[in] settingsMap Map of Settings to be applied.
*/
-DALI_IMPORT_API void ApplySettings( const Property::Map& settingsMap );
+DALI_ADAPTOR_API void ApplySettings( const Property::Map& settingsMap );
/**
* @brief Set the specific return key into the virtual keyboard.
* @param[in] type the kind of return key types.
*/
-DALI_IMPORT_API void SetReturnKeyType( const InputMethod::ButtonAction::Type type );
+DALI_ADAPTOR_API void SetReturnKeyType( const InputMethod::ButtonAction::Type type );
/**
* @brief Retrieve the current return key type.
* @return the type of retun key.
*/
-DALI_IMPORT_API InputMethod::ButtonAction::Type GetReturnKeyType();
+DALI_ADAPTOR_API InputMethod::ButtonAction::Type GetReturnKeyType();
/**
* @brief Enable/disable prediction (predictive text).
* @param[in] enable true or false to enable or disable
* Prediction can not be changed while the keyboard is visible. It must be set in advance of showing keyboard.
*/
-DALI_IMPORT_API void EnablePrediction(const bool enable);
+DALI_ADAPTOR_API void EnablePrediction(const bool enable);
/**
* @brief Returns whether prediction is enabled in the virtual keyboard
* @return true if predictive text enabled, false otherwise.
*/
-DALI_IMPORT_API bool IsPredictionEnabled();
+DALI_ADAPTOR_API bool IsPredictionEnabled();
/**
* @brief Provides size and position of keyboard.
* the values then taken down. So ideally GetSizeAndPosition() should be called after Show().
* @return rect which is keyboard panel x, y, width, height
*/
-DALI_IMPORT_API Dali::Rect<int> GetSizeAndPosition();
+DALI_ADAPTOR_API Dali::Rect<int> GetSizeAndPosition();
/**
* @brief Rotates the keyboard orientation to the given angle.
* Other valid values are 90, 180, 270.
* @param angle the angle is in degrees.
*/
-DALI_IMPORT_API void RotateTo(int angle);
+DALI_ADAPTOR_API void RotateTo(int angle);
/**
* @brief Returns text direction of the keyboard's current input language.
* @return The direction of the text.
*/
-DALI_IMPORT_API TextDirection GetTextDirection();
+DALI_ADAPTOR_API TextDirection GetTextDirection();
} // namespace VirtualKeyboard