virtual bool GetMarkerInfo( const std::string& marker, uint32_t& startFrame, uint32_t& endFrame ) const = 0;
/**
+ * @brief Ignores a rendered frame which is not shown yet.
+ */
+ virtual void IgnoreRenderedFrame() = 0;
+
+ /**
* @brief Connect to this signal to be notified when the texture upload is completed.
*
* @return The signal to connect to.