#include <dali/public-api/rendering/renderer.h>
#include <string>
+// INTERNAL INCLUDES
+#include <dali/devel-api/adaptor-framework/vector-animation-renderer.h>
+
namespace Dali
{
{
public:
+ using UploadCompletedSignalType = Dali::VectorAnimationRenderer::UploadCompletedSignalType;
+
/**
* @brief Constructor
*/
virtual void GetDefaultSize( uint32_t& width, uint32_t& height ) const = 0;
/**
+ * @brief Connect to this signal to be notified when the texture upload is completed.
+ *
+ * @return The signal to connect to.
+ */
+ virtual UploadCompletedSignalType& UploadCompletedSignal() = 0;
+
+ /**
* @brief Function pointer called in adaptor to create a plugin instance.
*/
using CreateVectorAnimationRendererFunction = VectorAnimationRendererPlugin* (*)();