return GetImplementation(*this).GetBuffer();
}
+const unsigned char* const PixelBuffer::GetBuffer() const
+{
+ return GetImplementation(*this).GetConstBuffer();
+}
+
void PixelBuffer::ApplyMask( PixelBuffer mask, float contentScale, bool cropToMask )
{
GetImplementation(*this).ApplyMask( GetImplementation( mask ), contentScale, cropToMask );
return GetImplementation(*this).Rotate( angle );
}
+bool PixelBuffer::IsAlphaPreMultiplied() const
+{
+ return GetImplementation(*this).IsAlphaPreMultiplied();
+}
+
} // namespace Devel
} // namespace Dali