/**
* @brief Used for displaying native images.
*
- * NativeImageSource can be created internally or externally by native image source.
* NativeImage is a platform specific way of providing pixel data to the GPU for rendering,for example via an EGL image.
+ * NativeImageSourceQueue can be created internally or externally by native image source.
+ * It has a queue which handles some image buffers.
+ * Someone should fill the buffers and enqueue them, then DALi will show them.
*/
class DALI_ADAPTOR_API NativeImageSourceQueue : public NativeImageInterface
{
* @param[in] depth color depth of the image
* @return A smart-pointer to a newly allocated image
*/
- static NativeImageSourceQueuePtr New( unsigned int width, unsigned int height, ColorDepth depth );
+ static NativeImageSourceQueuePtr New( uint32_t width, uint32_t height, ColorDepth depth );
/**
* @brief Creates a new NativeImageSourceQueue from an existing native image source.
Any GetNativeImageSourceQueue();
/**
- * @brief Sets an existing source.
+ * @brief Sets the size of the image.
*
- * @param[in] source Any handle with the source
+ * @param[in] width The width of the image
+ * @param[in] height The height of the image
+ */
+ void SetSize( uint32_t width, uint32_t height );
+
+ /**
+ * @brief Ignores a source image which is inserted to the queue.
+ *
+ * @note This can be called from worker threads.
+ */
+ void IgnoreSourceImage();
+
+ /**
+ * @copydoc Dali::NativeImageInterface::GetTextureTarget()
+ */
+ int GetTextureTarget() const override;
+
+ /**
+ * @copydoc Dali::NativeImageInterface::GetCustomFragmentPrefix()
+ */
+ const char* GetCustomFragmentPrefix() const override;
+
+ /**
+ * @copydoc Dali::NativeImageInterface::GetCustomSamplerTypename()
*/
- void SetSource( Any source );
+ const char* GetCustomSamplerTypename() const override;
+
private: // native image
/**
- * @copydoc Dali::NativeImageInterface::GlExtensionCreate()
+ * @copydoc Dali::NativeImageInterface::CreateResource()
*/
- virtual bool GlExtensionCreate();
+ bool CreateResource() override;
/**
- * @copydoc Dali::NativeImageInterface::GlExtensionDestroy()
+ * @copydoc Dali::NativeImageInterface::DestroyResource()
*/
- virtual void GlExtensionDestroy();
+ void DestroyResource() override;
/**
* @copydoc Dali::NativeImageInterface::TargetTexture()
*/
- virtual unsigned int TargetTexture();
+ uint32_t TargetTexture() override;
/**
* @copydoc Dali::NativeImageInterface::PrepareTexture()
*/
- virtual void PrepareTexture();
+ void PrepareTexture() override;
/**
* @copydoc Dali::NativeImageInterface::GetWidth()
*/
- virtual unsigned int GetWidth() const;
+ uint32_t GetWidth() const override;
/**
* @copydoc Dali::NativeImageInterface::GetHeight()
*/
- virtual unsigned int GetHeight() const;
+ uint32_t GetHeight() const override;
/**
* @copydoc Dali::NativeImageInterface::RequiresBlending()
*/
- virtual bool RequiresBlending() const;
+ bool RequiresBlending() const override;
+
+ /**
+ * @copydoc Dali::NativeImageInterface::GetNativeImageHandle()
+ */
+ Any GetNativeImageHandle() const override;
+
+ /**
+ * @copydoc Dali::NativeImageInterface::SourceChanged()
+ */
+ bool SourceChanged() const override;
/**
* @copydoc Dali::NativeImageInterface::GetExtension()
* @param[in] depth color depth of the image
* @param[in] nativeImageSourceQueue contains either: native image source or is empty
*/
- DALI_INTERNAL NativeImageSourceQueue( unsigned int width, unsigned int height, ColorDepth depth, Any nativeImageSourceQueue );
+ DALI_INTERNAL NativeImageSourceQueue( uint32_t width, uint32_t height, ColorDepth depth, Any nativeImageSourceQueue );
/**
* @brief A reference counted object may only be deleted by calling Unreference().