* @note True means that the actor is out of the view frustum.
*/
CULLED = INHERIT_LAYOUT_DIRECTION + 5,
+
+ /**
+ * @brief Sets the update size hint of the actor.
+ * @details Name "updateSizeHint", type Property::VECTOR2.
+ * @note When this value is set, the update area is determined by this value when a partial update.
+ */
+ UPDATE_SIZE_HINT = INHERIT_LAYOUT_DIRECTION + 6,
};
} // namespace Property