+
SET( SOURCES ${SOURCES}
${CMAKE_CURRENT_SOURCE_DIR}/actors/actor-devel.cpp
${CMAKE_CURRENT_SOURCE_DIR}/actors/custom-actor-devel.cpp
${CMAKE_CURRENT_SOURCE_DIR}/images/nine-patch-image.cpp
${CMAKE_CURRENT_SOURCE_DIR}/images/pixel-data-devel.cpp
${CMAKE_CURRENT_SOURCE_DIR}/object/handle-devel.cpp
- ${CMAKE_CURRENT_SOURCE_DIR}/object/weak-handle.cpp
${CMAKE_CURRENT_SOURCE_DIR}/object/csharp-type-registry.cpp
${CMAKE_CURRENT_SOURCE_DIR}/scripting/scripting.cpp
${CMAKE_CURRENT_SOURCE_DIR}/signals/signal-delegate.cpp
${CMAKE_CURRENT_SOURCE_DIR}/threading/conditional-wait.cpp
${CMAKE_CURRENT_SOURCE_DIR}/threading/mutex.cpp
${CMAKE_CURRENT_SOURCE_DIR}/threading/thread.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/update/frame-callback-interface.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/update/update-proxy.cpp
PARENT_SCOPE )
${CMAKE_CURRENT_SOURCE_DIR}/animation/animation-devel.h
${CMAKE_CURRENT_SOURCE_DIR}/common/circular-queue.h
- ${CMAKE_CURRENT_SOURCE_DIR}/common/dali-vector-devel.h
${CMAKE_CURRENT_SOURCE_DIR}/common/hash.h
${CMAKE_CURRENT_SOURCE_DIR}/common/map-wrapper.h
${CMAKE_CURRENT_SOURCE_DIR}/common/owner-container.h
${CMAKE_CURRENT_SOURCE_DIR}/common/stage-devel.h
${CMAKE_CURRENT_SOURCE_DIR}/events/hit-test-algorithm.h
- ${CMAKE_CURRENT_SOURCE_DIR}/events/device.h
- ${CMAKE_CURRENT_SOURCE_DIR}/events/touch-event-devel.h
- ${CMAKE_CURRENT_SOURCE_DIR}/events/key-event-devel.h
${CMAKE_CURRENT_SOURCE_DIR}/images/distance-field.h
${CMAKE_CURRENT_SOURCE_DIR}/images/native-image-interface-extension.h
${CMAKE_CURRENT_SOURCE_DIR}/images/nine-patch-image.h
${CMAKE_CURRENT_SOURCE_DIR}/images/texture-set-image.h
${CMAKE_CURRENT_SOURCE_DIR}/images/pixel-data-devel.h
- ${CMAKE_CURRENT_SOURCE_DIR}/images/pixel-devel.h
${CMAKE_CURRENT_SOURCE_DIR}/object/csharp-type-info.h
${CMAKE_CURRENT_SOURCE_DIR}/object/csharp-type-registry.h
${CMAKE_CURRENT_SOURCE_DIR}/object/handle-devel.h
${CMAKE_CURRENT_SOURCE_DIR}/object/property-helper-devel.h
- ${CMAKE_CURRENT_SOURCE_DIR}/object/weak-handle.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderer-devel.h
${CMAKE_CURRENT_SOURCE_DIR}/threading/mutex.h
${CMAKE_CURRENT_SOURCE_DIR}/threading/thread.h
+ ${CMAKE_CURRENT_SOURCE_DIR}/update/frame-callback-interface.h
+ ${CMAKE_CURRENT_SOURCE_DIR}/update/update-proxy.h
+
PARENT_SCOPE )