+
SET( SOURCES ${SOURCES}
${CMAKE_CURRENT_SOURCE_DIR}/actors/actor-devel.cpp
${CMAKE_CURRENT_SOURCE_DIR}/actors/custom-actor-devel.cpp
${CMAKE_CURRENT_SOURCE_DIR}/images/nine-patch-image.cpp
${CMAKE_CURRENT_SOURCE_DIR}/images/pixel-data-devel.cpp
${CMAKE_CURRENT_SOURCE_DIR}/object/handle-devel.cpp
- ${CMAKE_CURRENT_SOURCE_DIR}/object/weak-handle.cpp
${CMAKE_CURRENT_SOURCE_DIR}/object/csharp-type-registry.cpp
${CMAKE_CURRENT_SOURCE_DIR}/scripting/scripting.cpp
${CMAKE_CURRENT_SOURCE_DIR}/signals/signal-delegate.cpp
${CMAKE_CURRENT_SOURCE_DIR}/threading/conditional-wait.cpp
${CMAKE_CURRENT_SOURCE_DIR}/threading/mutex.cpp
${CMAKE_CURRENT_SOURCE_DIR}/threading/thread.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/update/frame-callback-interface.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/update/update-proxy.cpp
PARENT_SCOPE )
${CMAKE_CURRENT_SOURCE_DIR}/threading/mutex.h
${CMAKE_CURRENT_SOURCE_DIR}/threading/thread.h
+ ${CMAKE_CURRENT_SOURCE_DIR}/update/frame-callback-interface.h
+ ${CMAKE_CURRENT_SOURCE_DIR}/update/update-proxy.h
+
PARENT_SCOPE )