static bool app_create(void * /*app_data*/)
{
-// elm_config_accel_preference_set("opengl");
- elm_config_accel_preference_set("3d");
+// MERGE_ME not sure which should be chosen
+// elm_config_accel_preference_set("opengl");
+ elm_config_accel_preference_set("3d");
elm_config_focus_move_policy_set(ELM_FOCUS_MOVE_POLICY_CLICK);
// Enabling focus