compositor: Don't try and use a NULL sprite for the device pointer
[profile/ivi/weston.git] / compositor / compositor.c
index 5690efe..e0d7b32 100644 (file)
@@ -1160,6 +1160,9 @@ static void
 wlsc_input_device_attach_sprite(struct wlsc_input_device *device,
                                struct wlsc_sprite *sprite, int x, int y)
 {
+       if (!sprite)
+               return;
+
        wlsc_sprite_attach(sprite, &device->sprite->surface);
        wlsc_input_device_attach(device, x, y, sprite->width, sprite->height);
 }