buffer_destroy_listener);
struct wl_buffer *buffer = (struct wl_buffer *) resource;
+ wl_list_init(&es->buffer_destroy_listener.link);
if (es->buffer == buffer)
es->buffer = NULL;
}
surface->width = width;
surface->height = height;
+ surface->fullscreen_output = NULL;
surface->buffer = NULL;
surface->output = NULL;
}
static void
+wlsc_compositor_repick(struct wlsc_compositor *compositor)
+{
+ struct wlsc_input_device *device;
+ struct wlsc_surface *surface;
+ int32_t sx, sy;
+ uint32_t time;
+
+ time = wlsc_compositor_get_time();
+ wl_list_for_each(device, &compositor->input_device_list, link) {
+ if (device->input_device.grab)
+ continue;
+ surface = pick_surface(&device->input_device, &sx, &sy);
+ wl_input_device_set_pointer_focus(&device->input_device,
+ &surface->surface,
+ time,
+ device->input_device.x,
+ device->input_device.y,
+ sx, sy);
+ }
+}
+
+static void
destroy_surface(struct wl_resource *resource)
{
struct wlsc_surface *surface =
wlsc_surface_damage_below(surface);
wl_list_remove(&surface->link);
+ wlsc_compositor_repick(compositor);
+
if (surface->saved_texture == 0)
glDeleteTextures(1, &surface->texture);
else
wl_list_remove(&surface->link);
wl_list_insert(&compositor->surface_list, &surface->link);
+ wlsc_compositor_repick(compositor);
wlsc_surface_damage(surface);
}
{
struct wlsc_surface *es = resource->data;
struct wl_buffer *buffer = buffer_resource->data;
+ int repick = 0;
buffer->busy_count++;
wlsc_buffer_post_release(es->buffer);
wl_list_insert(es->buffer->resource.destroy_listener_list.prev,
&es->buffer_destroy_listener.link);
- if (es->visual == WLSC_NONE_VISUAL)
+ if (es->visual == WLSC_NONE_VISUAL) {
wl_list_insert(&es->compositor->surface_list, &es->link);
+ repick = 1;
+ }
if (x != 0 || y != 0 ||
- es->width != buffer->width || es->height != buffer->height)
+ es->width != buffer->width || es->height != buffer->height) {
wlsc_surface_configure(es, es->x + x, es->y + y,
buffer->width, buffer->height);
+ repick = 1;
+ }
wlsc_buffer_attach(buffer, &es->surface);
es->compositor->shell->attach(es->compositor->shell, es);
+
+ if (repick)
+ wlsc_compositor_repick(es->compositor);
}
static void
wlsc_input_device_attach_sprite(struct wlsc_input_device *device,
struct wlsc_sprite *sprite, int x, int y)
{
+ if (!sprite)
+ return;
+
wlsc_sprite_attach(sprite, &device->sprite->surface);
wlsc_input_device_attach(device, x, y, sprite->width, sprite->height);
}
input_device_attach,
};
+static void unbind_input_device(struct wl_resource *resource)
+{
+ wl_list_remove(&resource->link);
+ free(resource);
+}
+
static void
bind_input_device(struct wl_client *client,
void *data, uint32_t version, uint32_t id)
resource = wl_client_add_object(client, &wl_input_device_interface,
&input_device_interface, id, data);
wl_list_insert(&device->resource_list, &resource->link);
+ resource->destroy = unbind_input_device;
}
WL_EXPORT void