return true;
}
+ bool visit(const luci::CircleSplitV *node)
+ {
+ // node's output is the input of CircleSplitVOut, thus not quantized
+ RETURN_FALSE_UNLESS(is_lwq(node->input()));
+ return true;
+ }
+
+ bool visit(const luci::CircleSplitVOut *node)
+ {
+ RETURN_FALSE_UNLESS(is_lwq(node));
+ return true;
+ }
+
bool visit(const luci::CircleStridedSlice *node)
{
RETURN_FALSE_UNLESS(is_lwq(node));