struct input_method *input_method;
struct input_method_context *context;
struct display *display;
+ char *preedit_string;
};
enum key_type {
switch (key->key_type) {
case keytype_default:
- input_method_context_commit_string(keyboard->keyboard->context,
- label, -1);
+ keyboard->keyboard->preedit_string = strcat(keyboard->keyboard->preedit_string,
+ label);
+ input_method_context_preedit_string(keyboard->keyboard->context,
+ keyboard->keyboard->preedit_string,
+ strlen(keyboard->keyboard->preedit_string));
break;
case keytype_backspace:
break;
case keytype_enter:
break;
case keytype_space:
+ keyboard->keyboard->preedit_string = strcat(keyboard->keyboard->preedit_string,
+ " ");
+ input_method_context_preedit_string(keyboard->keyboard->context,
+ "",
+ 0);
input_method_context_commit_string(keyboard->keyboard->context,
- " ", -1);
+ keyboard->keyboard->preedit_string,
+ strlen(keyboard->keyboard->preedit_string));
+ free(keyboard->keyboard->preedit_string);
+ keyboard->keyboard->preedit_string = strdup("");
break;
case keytype_switch:
if (keyboard->state == keyboardstate_default)
if (keyboard->context)
input_method_context_destroy(keyboard->context);
+ if (keyboard->preedit_string)
+ free(keyboard->preedit_string);
+
+ keyboard->preedit_string = strdup("");
+
keyboard->context = context;
input_method_context_add_listener(context,
&input_method_context_listener,
}
virtual_keyboard.context = NULL;
+ virtual_keyboard.preedit_string = NULL;
wl_display_add_global_listener(display_get_display(virtual_keyboard.display),
global_handler, &virtual_keyboard);