/* mode / state */
tts_mode_e mode;
+ tts_playing_mode_e playing_mode;
tts_state_e before_state;
tts_state_e current_state;
tts_service_state_e current_service_state;
void tts_client_set_mode(tts_client_s* client, tts_mode_e mode);
tts_mode_e tts_client_get_mode(tts_client_s* client);
+void tts_client_set_playing_mode(tts_client_s* client, tts_playing_mode_e mode);
+tts_playing_mode_e tts_client_get_playing_mode(tts_client_s* client);
+
void tts_client_set_repeat_text(tts_client_s* client, const char* text);
char* tts_client_get_repeat_text(tts_client_s* client);