folder <root>:\r
\r
<root>\glib\<this-glib-source-tree>\r
-<root>\glib\dependencies\<PlatformName>\proxy-libintl\r
+<root>\vs9\<PlatformName>\r
\r
*this* file you are now reading is thus located at\r
<root>\glib\<this-glib-source-tree>\build\win32\vs9\README.\r
\r
<PlatformName> is either Win32 or x64, as in VS9 project files.\r
\r
-<root>\glib\dependencies\<PlatformName>\proxy-libintl contains the\r
-unpacked proxy-libintl zip file, so that for instance libintl.h is at\r
-<root>\glib\dependencies\<PlatformName>\proxy-libintl\include\libintl.h.\r
+You should unpack the proxy-libintl-dev zip file into\r
+<root>\vs9\<PlatformName>, so that for instance libintl.h end up at\r
+<root>\vs9\<PlatformName>\include\libintl.h.\r
+\r
+The "install" project will copy build results and headers into their\r
+appropriate location under <root>\vs9\<PlatformName>. For instance,\r
+built DLLs go into <root>\vs9\<PlatformName>\bin, built LIBs into\r
+<root>\vs9\<PlatformName>\lib and GLib headers into\r
+<root>\vs9\<PlatformName>\include\glib-2.0. This is then from where\r
+project files higher in the stack are supposed to look for them, not\r
+from a specific GLib source tree.\r
\r
--Tor Lillqvist <tml@iki.fi>\r