Set up the source tree as follows under some arbitrary top
folder <root>:
-<root>\glib\<this-glib-source-tree>
+<root>\<this-glib-source-tree>
<root>\vs10\<PlatformName>
*this* file you are now reading is thus located at
-<root>\glib\<this-glib-source-tree>\build\win32\vs10\README.
+<root>\<this-glib-source-tree>\build\win32\vs10\README.
<PlatformName> is either Win32 or x64, as in VS10 project files.