SET(dali-demo_VERSION_MAJOR 1)
SET(dali-demo_VERSION_MINOR 0)
-SET(ROOT_SRC_DIR ${CMAKE_SOURCE_DIR}/../..)
-SET(DEMO_SHARED ${CMAKE_SOURCE_DIR}/../../shared)
+SET(GCC_COMPILER_VERSION_REQUIRED "6")
+if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
+ if(CMAKE_CXX_COMPILER_VERSION VERSION_LESS GCC_COMPILER_VERSION_REQUIRED)
+ message(FATAL_ERROR "The GCC required compiler version is " ${GCC_COMPILER_VERSION_REQUIRED})
+ endif()
+endif()
+
+SET(ROOT_SRC_DIR ${CMAKE_CURRENT_SOURCE_DIR}/../..)
+SET(DEMO_SHARED ${CMAKE_CURRENT_SOURCE_DIR}/../../shared)
SET(PREFIX ${CMAKE_INSTALL_PREFIX})
IF(DEFINED DALI_APP_DIR)
- SET(BINDIR ${DALI_APP_DIR}/bin)
+ SET(BINDIR ${DALI_APP_DIR})
ELSE()
- SET(BINDIR ${PREFIX}/bin)
+ SET(BINDIR ${PREFIX}/bin)
ENDIF()
IF(DEFINED DALI_APP_RES_DIR)
- SET(APP_DATA_RES_DIR ${DALI_APP_RES_DIR})
+ SET(APP_DATA_RES_DIR ${DALI_APP_RES_DIR})
ELSE()
- SET(APP_DATA_RES_DIR ${PREFIX}/share/com.samsung.dali-demo/res)
+ SET(APP_DATA_RES_DIR ${PREFIX}/share/com.samsung.dali-demo/res)
ENDIF()
MESSAGE( STATUS "CMAKE_BUILD_TYPE: " ${CMAKE_BUILD_TYPE} )
SET(LOCAL_VIDEOS_DIR ${RESOURCE_DIR}/videos)
SET(LOCAL_MODELS_DIR ${RESOURCE_DIR}/models)
SET(LOCAL_SCRIPTS_DIR ${RESOURCE_DIR}/scripts)
+SET(LOCAL_SHADERS_DIR ${RESOURCE_DIR}/shaders)
IF(NOT DEFINED LOCAL_STYLE_DIR)
- SET(LOCAL_STYLE_DIR ${RESOURCE_DIR}/style)
+ SET(LOCAL_STYLE_DIR ${RESOURCE_DIR}/style)
+ENDIF()
+
+IF(ANDROID)
+ SET(LOCAL_STYLE_ANDROID_DIR ${RESOURCE_DIR}/style/android)
ENDIF()
SET(IMAGES_DIR ${APP_DATA_RES_DIR}/images/)
SET(VIDEOS_DIR ${APP_DATA_RES_DIR}/videos/)
SET(MODELS_DIR ${APP_DATA_RES_DIR}/models/)
SET(SCRIPTS_DIR ${APP_DATA_RES_DIR}/scripts/)
+SET(SHADERS_DIR ${APP_DATA_RES_DIR}/shaders/)
SET(STYLE_DIR ${APP_DATA_RES_DIR}/style/)
IF(NOT DEFINED LOCALE_DIR)
- SET(LOCALE_DIR ${PREFIX}/share/locale)
+ SET(LOCALE_DIR ${PREFIX}/share/locale)
+ENDIF()
+
+IF(DEFINED DALI_DEMO_RES_DIR)
+ SET(DEMO_IMAGE_DIR \\"${DALI_DEMO_RES_DIR}/images/\\")
+ SET(DEMO_GAME_DIR \\"${DALI_DEMO_RES_DIR}/game/\\")
+ SET(DEMO_VIDEO_DIR \\"${DALI_DEMO_RES_DIR}/videos/\\")
+ SET(DEMO_MODEL_DIR \\"${DALI_DEMO_RES_DIR}/models/\\")
+ SET(DEMO_SCRIPT_DIR \\"${DALI_DEMO_RES_DIR}/scripts/\\")
+ SET(DEMO_SHADER_DIR \\"${DALI_DEMO_RES_DIR}/shaders/\\")
+ SET(DEMO_STYLE_DIR \\"${DALI_DEMO_RES_DIR}/style/\\")
+ SET(DEMO_THEME_PATH \\"${DALI_DEMO_RES_DIR}/style/demo-theme.json\\")
+ SET(DEMO_LOCALE_DIR \\"${DALI_DEMO_RES_DIR}/locale\\")
+ SET(DEMO_STYLE_IMAGE_DIR \\"${DALI_DEMO_RES_DIR}/style/images\\")
+ELSE()
+ SET(DEMO_GAME_DIR \\"${GAME_DIR}\\")
+ SET(DEMO_IMAGE_DIR \\"${IMAGES_DIR}\\")
+ SET(DEMO_VIDEO_DIR \\"${VIDEOS_DIR}\\")
+ SET(DEMO_MODEL_DIR \\"${MODELS_DIR}\\")
+ SET(DEMO_SCRIPT_DIR \\"${SCRIPTS_DIR}\\")
+ SET(DEMO_SHADER_DIR \\"${SHADERS_DIR}\\")
+ SET(DEMO_STYLE_DIR \\"${STYLE_DIR}\\")
+ SET(DEMO_THEME_PATH \\"${STYLE_DIR}demo-theme.json\\")
+ SET(DEMO_LOCALE_DIR \\"${LOCALE_DIR}\\")
+ SET(DEMO_STYLE_IMAGE_DIR ${STYLE_DIR}/images)
ENDIF()
-SET(DEMO_GAME_DIR \\"${GAME_DIR}\\")
-SET(DEMO_IMAGE_DIR \\"${IMAGES_DIR}\\")
-SET(DEMO_VIDEO_DIR \\"${VIDEOS_DIR}\\")
-SET(DEMO_MODEL_DIR \\"${MODELS_DIR}\\")
-SET(DEMO_SCRIPT_DIR \\"${SCRIPTS_DIR}\\")
-SET(DEMO_STYLE_DIR \\"${STYLE_DIR}\\")
-SET(DEMO_THEME_PATH \\"${STYLE_DIR}demo-theme.json\\")
SET(DEMO_EXAMPLE_BIN \\"${BINDIR}/\\")
-SET(DEMO_LOCALE_DIR \\"${LOCALE_DIR}\\")
SET(DEMO_LANG \\"${LANG}\\")
-SET(DEMO_STYLE_IMAGE_DIR ${STYLE_DIR}/images)
-
FILE(GLOB LOCAL_IMAGES_PNG RELATIVE "${LOCAL_IMAGES_DIR}" "${LOCAL_IMAGES_DIR}/*.png")
FILE(GLOB LOCAL_IMAGES_JPG RELATIVE "${LOCAL_IMAGES_DIR}" "${LOCAL_IMAGES_DIR}/*.jpg")
FILE(GLOB LOCAL_IMAGES_GIF RELATIVE "${LOCAL_IMAGES_DIR}" "${LOCAL_IMAGES_DIR}/*.gif")
FILE(GLOB LOCAL_IMAGES_KTX RELATIVE "${LOCAL_IMAGES_DIR}" "${LOCAL_IMAGES_DIR}/*.ktx")
FILE(GLOB LOCAL_IMAGES_ASTC RELATIVE "${LOCAL_IMAGES_DIR}" "${LOCAL_IMAGES_DIR}/*.astc")
FILE(GLOB LOCAL_IMAGES_SVG RELATIVE "${LOCAL_IMAGES_DIR}" "${LOCAL_IMAGES_DIR}/*.svg")
+FILE(GLOB LOCAL_IMAGES_JSON RELATIVE "${LOCAL_IMAGES_DIR}" "${LOCAL_IMAGES_DIR}/*.json")
-SET(LOCAL_IMAGES_LIST ${LOCAL_IMAGES_PNG};${LOCAL_IMAGES_JPG};${LOCAL_IMAGES_GIF};${LOCAL_IMAGES_BMP};${LOCAL_IMAGES_ICO};${LOCAL_IMAGES_WBMP};${LOCAL_IMAGES_KTX};${LOCAL_IMAGES_ASTC};${LOCAL_IMAGES_SVG})
+SET(LOCAL_IMAGES_LIST ${LOCAL_IMAGES_PNG};${LOCAL_IMAGES_JPG};${LOCAL_IMAGES_GIF};${LOCAL_IMAGES_BMP};${LOCAL_IMAGES_ICO};${LOCAL_IMAGES_WBMP};${LOCAL_IMAGES_KTX};${LOCAL_IMAGES_ASTC};${LOCAL_IMAGES_SVG};${LOCAL_IMAGES_JSON})
FOREACH(flag ${LOCAL_IMAGES_LIST})
INSTALL(FILES ${LOCAL_IMAGES_DIR}/${flag} DESTINATION ${IMAGES_DIR})
ENDFOREACH(flag)
INSTALL(FILES ${LOCAL_SCRIPTS_DIR}/${flag} DESTINATION ${SCRIPTS_DIR})
ENDFOREACH(flag)
+FILE(GLOB LOCAL_SHADERS_LIST RELATIVE "${LOCAL_SHADERS_DIR}" "${LOCAL_SHADERS_DIR}/*")
+FOREACH(flag ${LOCAL_SHADERS_LIST})
+ INSTALL(FILES ${LOCAL_SHADERS_DIR}/${flag} DESTINATION ${SHADERS_DIR})
+ENDFOREACH(flag)
+
FILE(GLOB LOCAL_GAME_LIST RELATIVE "${LOCAL_GAME_DIR}" "${LOCAL_GAME_DIR}/*.*")
FOREACH(flag ${LOCAL_GAME_LIST})
INSTALL(FILES ${LOCAL_GAME_DIR}/${flag} DESTINATION ${GAME_DIR})
#Create resources location file
CONFIGURE_FILE( resources-location.in ${DEMO_SHARED}/resources-location.cpp )
-#Replace @DEMO_STYLE_IMAGE_DIR@ in following files
-CONFIGURE_FILE( ${LOCAL_STYLE_DIR}/demo-theme.json.in ${LOCAL_STYLE_DIR}/demo-theme.json )
-CONFIGURE_FILE( ${LOCAL_STYLE_DIR}/contact-cards-example-theme.json.in ${LOCAL_STYLE_DIR}/contact-cards-example-theme.json )
-CONFIGURE_FILE( ${LOCAL_STYLE_DIR}/progress-bar-example-theme.json.in ${LOCAL_STYLE_DIR}/progress-bar-example-theme.json )
-CONFIGURE_FILE( ${LOCAL_STYLE_DIR}/style-example-theme-one.json.in ${LOCAL_STYLE_DIR}/style-example-theme-one.json )
-CONFIGURE_FILE( ${LOCAL_STYLE_DIR}/style-example-theme-two.json.in ${LOCAL_STYLE_DIR}/style-example-theme-two.json )
-CONFIGURE_FILE( ${LOCAL_STYLE_DIR}/style-example-theme-three.json.in ${LOCAL_STYLE_DIR}/style-example-theme-three.json )
-CONFIGURE_FILE( ${LOCAL_STYLE_DIR}/tooltip-example-theme.json.in ${LOCAL_STYLE_DIR}/tooltip-example-theme.json )
-MESSAGE("Configured ${LOCAL_STYLE_DIR}/style-example-theme<>.json files")
-
FILE(GLOB LOCAL_STYLES_LIST "${LOCAL_STYLE_DIR}/*.json")
FOREACH(flag ${LOCAL_STYLES_LIST})
INSTALL(FILES ${flag} DESTINATION ${STYLE_DIR})
ENDFOREACH(flag)
MESSAGE("Installed ${LOCAL_STYLES_LIST} to ${STYLE_DIR}")
+IF(ANDROID)
+FILE(GLOB LOCAL_STYLES_ANDROID_LIST "${LOCAL_STYLE_ANDROID_DIR}/*.json")
+FOREACH(flag ${LOCAL_STYLES_ANDROID_LIST})
+ INSTALL(FILES ${flag} DESTINATION ${STYLE_DIR})
+ENDFOREACH(flag)
+MESSAGE("Installed ${LOCAL_STYLES_ANDROID_LIST} to ${STYLE_DIR}")
+ENDIF()
+
FILE(GLOB LOCAL_STYLE_IMAGES_LIST "${LOCAL_STYLE_DIR}/images/*.png")
FOREACH(flag ${LOCAL_STYLE_IMAGES_LIST})
INSTALL(FILES ${flag} DESTINATION ${STYLE_DIR}/images)
SET(PKG_LIST dali-core
dali-adaptor
- dali-toolkit )
+ dali-toolkit)
INCLUDE(FindPkgConfig)
pkg_check_modules(REQUIRED_PKGS REQUIRED ${PKG_LIST})
SET(REQUIRED_CFLAGS "${REQUIRED_CFLAGS} ${flag}")
ENDFOREACH(flag)
-SET(DALI_DEMO_CFLAGS "-DDEMO_GAME_DIR=${DEMO_GAME_DIR} -DDEMO_IMAGE_DIR=${DEMO_IMAGE_DIR} -DDEMO_VIDEO_DIR=${DEMO_VIDEO_DIR} -DDEMO_MODEL_DIR=${DEMO_MODEL_DIR} -DDEMO_SCRIPT_DIR=${DEMO_SCRIPT_DIR} -DDEMO_STYLE_DIR=${DEMO_STYLE_DIR} -DDEMO_THEME_PATH=${DEMO_THEME_PATH} -DDEMO_EXAMPLE_BIN=${DEMO_EXAMPLE_BIN} -DDEMO_LOCALE_DIR=${DEMO_LOCALE_DIR} -fvisibility=hidden -DHIDE_DALI_INTERNALS -DDEMO_LANG=${DEMO_LANG}")
+SET(DALI_DEMO_CFLAGS "-DDEMO_GAME_DIR=${DEMO_GAME_DIR} -DDEMO_IMAGE_DIR=${DEMO_IMAGE_DIR} -DDEMO_VIDEO_DIR=${DEMO_VIDEO_DIR} -DDEMO_MODEL_DIR=${DEMO_MODEL_DIR} -DDEMO_SCRIPT_DIR=${DEMO_SCRIPT_DIR} -DDEMO_SHADER_DIR=${DEMO_SHADER_DIR} -DDEMO_STYLE_DIR=${DEMO_STYLE_DIR} -DDEMO_THEME_PATH=${DEMO_THEME_PATH} -DDEMO_EXAMPLE_BIN=${DEMO_EXAMPLE_BIN} -DDEMO_LOCALE_DIR=${DEMO_LOCALE_DIR} -fvisibility=hidden -DHIDE_DALI_INTERNALS -DDEMO_LANG=${DEMO_LANG}")
+
+IF(DEFINED DEBUG_ENABLED)
+ SET(DALI_DEMO_CFLAGS "${DALI_DEMO_CFLAGS} -DDEBUG_ENABLED")
+ENDIF()
###########################################################################
# Internationalization
FILE(GLOB PO_FILES RELATIVE "${PO_DIR}" "${PO_DIR}/*.po")
SET(MSGFMT "/usr/bin/msgfmt")
-SET(MO_FILES_DIR ${CMAKE_BINARY_DIR}/mo)
+SET(MO_FILES_DIR ${CMAKE_CURRENT_BINARY_DIR}/mo)
FILE(MAKE_DIRECTORY ${MO_FILES_DIR})
FOREACH(PO_FILE ${PO_FILES})
ADD_SUBDIRECTORY(demo)
ADD_SUBDIRECTORY(examples)
ADD_SUBDIRECTORY(examples-reel)
+ADD_SUBDIRECTORY(tests-reel)
ADD_SUBDIRECTORY(builder)