// Boost.Geometry (aka GGL, Generic Geometry Library)
-// Copyright (c) 2014-2015, Oracle and/or its affiliates.
+// Copyright (c) 2014-2017, Oracle and/or its affiliates.
// Contributed and/or modified by Menelaos Karavelas, on behalf of Oracle
// Contributed and/or modified by Adam Wulkiewicz, on behalf of Oracle
#include <boost/geometry/algorithms/dispatch/is_valid.hpp>
+#include <boost/geometry/strategies/intersection.hpp>
+
namespace boost { namespace geometry
{
geometry::partition
<
- geometry::model::box<typename point_type<MultiPolygon>::type>,
- typename base::expand_box,
- typename base::overlaps_box
- >::apply(polygon_iterators, item_visitor);
+ geometry::model::box<typename point_type<MultiPolygon>::type>
+ >::apply(polygon_iterators, item_visitor,
+ typename base::expand_box(),
+ typename base::overlaps_box());
if (item_visitor.items_overlap)
{
}
- template <typename VisitPolicy>
+ template <typename VisitPolicy, typename Strategy>
struct per_polygon
{
- per_polygon(VisitPolicy& policy) : m_policy(policy) {}
+ per_polygon(VisitPolicy& policy, Strategy const& strategy)
+ : m_policy(policy)
+ , m_strategy(strategy)
+ {}
template <typename Polygon>
inline bool apply(Polygon const& polygon) const
{
- return base::apply(polygon, m_policy);
+ return base::apply(polygon, m_policy, m_strategy);
}
VisitPolicy& m_policy;
+ Strategy const& m_strategy;
};
public:
- template <typename VisitPolicy>
+ template <typename VisitPolicy, typename Strategy>
static inline bool apply(MultiPolygon const& multipolygon,
- VisitPolicy& visitor)
+ VisitPolicy& visitor,
+ Strategy const& strategy)
{
typedef debug_validity_phase<MultiPolygon> debug_phase;
if (! detail::check_iterator_range
<
- per_polygon<VisitPolicy>,
+ per_polygon<VisitPolicy, Strategy>,
false // do not check for empty multipolygon (done above)
>::apply(boost::begin(multipolygon),
boost::end(multipolygon),
- per_polygon<VisitPolicy>(visitor)))
+ per_polygon<VisitPolicy, Strategy>(visitor, strategy)))
{
return false;
}
std::deque<typename has_valid_turns::turn_type> turns;
bool has_invalid_turns =
- ! has_valid_turns::apply(multipolygon, turns, visitor);
+ ! has_valid_turns::apply(multipolygon, turns, visitor, strategy);
debug_print_turns(turns.begin(), turns.end());
if (has_invalid_turns)