private:
friend class condition_variable;
- typedef context::wait_queue_t wait_queue_t;
+ typedef context::wait_queue_t wait_queue_type;
+ detail::spinlock wait_queue_splk_{};
+ wait_queue_type wait_queue_{};
context * owner_{ nullptr };
std::size_t count_{ 0 };
- wait_queue_t wait_queue_{};
- detail::spinlock wait_queue_splk_{};
bool try_lock_until_( std::chrono::steady_clock::time_point const& timeout_time) noexcept;
template< typename Clock, typename Duration >
bool try_lock_until( std::chrono::time_point< Clock, Duration > const& timeout_time_) {
- std::chrono::steady_clock::time_point timeout_time(
- detail::convert( timeout_time_) );
+ std::chrono::steady_clock::time_point timeout_time = detail::convert( timeout_time_);
return try_lock_until_( timeout_time);
}