bfd_vma relocation;
bfd_byte *inplace_address;
bfd_vma insn;
- const bfd_vma signmask = 0xffff8000;
/* This part is from bfd_elf_generic_reloc.
If we're relocating, and this an external symbol, we don't want
if (reloc_entry->howto->pc_relative)
{
- relocation -= input_section->output_section->vma
- + input_section->output_offset;
+ relocation -= input_section->output_section->vma;
+ relocation -= input_section->output_offset;
relocation -= reloc_entry->address;
}
switch (reloc_entry->howto->type)
{
case R_VISIUM_PC16:
- relocation >>= 2;
- if (ret == bfd_reloc_ok && (relocation & signmask) != 0
- && (relocation & signmask) != signmask)
+ if (ret == bfd_reloc_ok
+ && ((bfd_signed_vma) relocation < -0x20000
+ || (bfd_signed_vma) relocation > 0x1ffff))
ret = bfd_reloc_overflow;
- relocation &= 0xffff;
+ relocation = (relocation >> 2) & 0xffff;
break;
case R_VISIUM_HI16:
case R_VISIUM_HI16_PCREL:
struct bfd_link_info *info ATTRIBUTE_UNUSED)
{
Elf_Internal_Ehdr *i_ehdrp = elf_elfheader (abfd);
- i_ehdrp->e_ident[EI_OSABI] = ELFOSABI_STANDALONE;
i_ehdrp->e_ident[EI_ABIVERSION] = 1;
}
#define ELF_ARCH bfd_arch_visium
#define ELF_MACHINE_CODE EM_VISIUM
+#define ELF_OSABI ELFOSABI_STANDALONE
#define ELF_MAXPAGESIZE 1
#define TARGET_BIG_SYM visium_elf32_vec