// Signals
static const char* const DOMAIN_CHANGED_SIGNAL_NAME; ///< "domain-changed" signal name
- typedef SignalV2< void ( float min, float max, float size ) > DomainChangedSignalType;
+ typedef Signal< void ( float min, float max, float size ) > DomainChangedSignalType;
static const char* const SCROLL_POSITION_CHANGED_SIGNAL_NAME; ///< "scroll-position-changed" signal name
- typedef SignalV2< void ( float position ) > ScrollPositionChangedSignalType;
+ typedef Signal< void ( float position ) > ScrollPositionChangedSignalType;
/**
* Create a ScrollConnector.