-//
-// Copyright (c) 2014 Samsung Electronics Co., Ltd.
-//
-// Licensed under the Flora License, Version 1.0 (the License);
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://floralicense.org/license/
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an AS IS BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
+/*
+ * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
#include <dali-toolkit/public-api/controls/control.h>
#include <dali-toolkit/public-api/controls/control-impl.h>
return GetImplementation().KeyEventSignal();
}
-/**
- * @copydoc ConnectionTrackerInterface::SignalConnected
- */
-void Control::SignalConnected( SlotObserver* slotObserver, CallbackBase* callback )
-{
- GetImplementation().SignalConnected(slotObserver, callback );
-}
-
-/**
- * @copydoc ConnectionTrackerInterface::SignalDisconnected
- */
-void Control::SignalDisconnected( SlotObserver* slotObserver, CallbackBase* callback )
-{
- GetImplementation().SignalDisconnected(slotObserver, callback );
-}
-
-/**
- * @copydoc ConnectionTrackerInterface::GetConnectionCount
- */
-std::size_t Control::GetConnectionCount() const
-{
- return GetImplementation().GetConnectionCount( );
-}
-
-
Control::Control(Internal::Control& implementation)
: CustomActor(implementation)
{