// If still there is no text-actor, create one.
if( !textActor )
{
- textActor = TextActor::New( Text(), characterLayout.mStyledText.mStyle, false, true );
+ TextActorParameters parameters( characterLayout.mStyledText.mStyle, TextActorParameters::FONT_DETECTION_OFF );
+ textActor = TextActor::New( NULL, parameters );
}
else
{