#ifndef __DALI_TOOLKIT_INTERNAL_SCROLL_VIEW_TWIST_EFFECT_H__
#define __DALI_TOOLKIT_INTERNAL_SCROLL_VIEW_TWIST_EFFECT_H__
-//
-// Copyright (c) 2014 Samsung Electronics Co., Ltd.
-//
-// Licensed under the Flora License, Version 1.0 (the License);
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://floralicense.org/license/
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an AS IS BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
+/*
+ * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
// INTERNAL INCLUDES
#include <dali/public-api/animation/animation.h>
/**
* @copydoc Toolkit::ScrollViewEffect::SetMaxSwingAngle
*/
- void SetMaxSwingAngle(const Vector2& maxSwingAngle) { mMaxSwingAngle = maxSwingAngle; }
+ void SetMaxSwingAngle(const Vector2& maxSwingAngle);
+
+ /**
+ * @copydoc Toolkit::ScrollViewEffect::GetMaxSwingAngle
+ */
+ Vector2 GetMaxSwingAngle() const;
/**
* @copydoc Toolkit::ScrollViewEffect::SetSwingDropOff
*/
void SetSwingDropOff(const Vector2& dropOff, const Vector2& distance, AlphaFunction function = NULL);
+ /**
+ * @copydoc Toolkit::ScrollViewEffect::GetSwingDropOff
+ */
+ void GetSwingDropOff( Vector2& dropOff, Vector2& distance, AlphaFunction& function ) const;
+
public:
/**
ushort mFlags;
Animation mAnimation; ///< Animation Timer to drive the twist effect constraint.
+ float mActivationTime; ///< Time taken for overshoot to reach zero, which is the time we need to allow effect to be active
Animation mActivateAnimation;
Property::Index mPropertyTime; ///< Time property used by twist effect constraint to calculate timePassed.
bool mEnableEffect; ///< flag that decide whether enable or disable the twist effect.